Weapons (181)
Stats at level 1 and max level (base stats only, before attachments). The weapon skill unlocks at calibration C1; numbers that change with calibration read "C1 / C2 / …".
181/181
Squirrel NovaAttack 55 → 383 (Lv 60)Attack Boost? 15%Weapon skill Illusionary Vanguard- C1–C6Damage dealt by the user and their summons is increased by 10% / 12% / 14% / 16% / 18% / 20%. When attacking a target on a Hydro tile, damage dealt is further increased by 10% / 12% / 14% / 16% / 18% / 20% and critical damage is increased by 10% / 12% / 14% / 16% / 18% / 20%.
Sky-Shattering HowlAttack 56 → 390 (Lv 60)Attack Boost? 15%Weapon skill Structural Strangulation- C1–C6AoE damage dealt is increased by 20% / 24% / 28% / 32% / 36% / 40%. After generating a Freeze or Burn tile, Freeze damage and Burn damage dealt are increased by 10% / 12% / 14% / 16% / 18% / 20% for 1 round.
CapitolineAttack 53 → 369 (Lv 60)Crit Damage? 25%Weapon skill Triumphant Covenant- C1–C6Damage dealt by active attacks is increased by 20% / 24% / 28% / 32% / 36% / 40%. If an active skill does not deal damage, attack for the current round is increased by 10% / 12% / 14% / 16% / 18% / 20%.
Twilight RoseAttack 49 → 341 (Lv 60)Attack Boost? 15%Weapon skill Doomsday Judgment- C1–C6When allied units deal Electric or melee damage, critical damage is increased by 10% / 12% / 14% / 16% / 18% / 20% and damage dealt is increased by 10% / 12% / 14% / 16% / 18% / 20% (if multiple conditions are met, the effect only triggers once).
Nightwalker CardamomAttack 57 → 397 (Lv 60)Attack Boost? 15%Weapon skill Lonely Star's Sentiments- C1–C6Physical damage dealt by the first 2 attacks per round is increased by 20% / 24% / 28% / 32% / 36% / 40% and they ignore 10% / 14% / 18% / 22% / 26% / 30% of the target's defense.
TransienceHP 136 → 946 (Lv 60)Crit Damage? 25%Weapon skill Joint Offensive- C1–C6Hydro damage dealt by this unit and this unit's Physical Summon is increased by 20% / 24% / 28% / 32% / 36% / 40%. Critical damage dealt by this unit's basic attacks is increased by 15% / 18% / 21% / 24% / 27% / 30%.
Nighttide NocturneAttack 53 → 369 (Lv 60)Attack Boost? 15%Weapon skill Moonfire Verse- C1–C6Burn damage dealt by all allied units is increased by 5%. If this unit has Embers or Glowing Embers, Burn damage dealt is increased by 20% / 25% / 30% / 35% / 40% / 45%. When allied units gain Burn buffs, they gain Attack Up II for 2 turns.
Dona Eis RequiemAttack 49 → 341 (Lv 60)Attack Boost? 15%Weapon skill Stellar Extinction- C1–C6Corrosion damage dealt by all allied units is increased by 10%. For each unit summoned, Corrosion damage dealt by this unit and this unit's summons is increased by 5% / 7% / 9% / 11% / 13% / 15%, to a maximum of 15% / 21% / 27% / 33% / 39% / 45%.
Cause and EffectAttack 53 → 369 (Lv 60)Crit Damage? 25%Weapon skill Firefly Refinement- C1–C6Corrosion damage is increased by 15% / 18% / 21% / 24% / 27% / 30%. If an active skill does not deal damage, critical damage dealt by the next attack is increased by 15% / 18% / 21% / 24% / 27% / 30%.
Dulcet DefenderAttack 43 → 299 (Lv 60)Attack Boost? 15%Weapon skill Sinister Tales- C1–C6The user's defense is increased by 15% / 20% / 25% / 30% / 35% / 40% and damage from basic attacks is increased by 25% / 30% / 35% / 40% / 45% / 50%. At the end of the action, recovers HP equal to 5% of Max HP.
PerihelionAttack 56 → 390 (Lv 60)Crit Damage? 25%Weapon skill Tip of the Umbrella- C1–C6Active Physical attacks ignore 20% / 24% / 28% / 32% / 36% / 40% of the target's defense. If other allied units have this effect, ignore an additional 15% / 17% / 19% / 21% / 23% / 25% of the target's defense. Does not stack.
6P71Attack 56 → 390 (Lv 60)Crit Damage? 25%Weapon skill Pinnacle of Conflict- C1–C6Physical damage dealt is increased by 10% / 12% / 14% / 16% / 18% / 20%. When dealing Physical damage, ignores 20% / 25% / 30% / 35% / 40% / 45% of the target's defense.
6P33Attack 50 → 348 (Lv 60)Crit Damage? 25%Weapon skill Snowfield Concerto- C1–C6When allied units deal Freeze damage, critical damage is increased by 10% / 12% / 14% / 16% / 18% / 20%. If they have a Shield effect, damage dealt is increased by 10% / 12% / 14% / 16% / 18% / 20%.
Crimson CovenantAttack 52 → 362 (Lv 60)Crit Damage? 25%Weapon skill Blazing Bloom- C1–C6Burn damage is increased by 15% / 18% / 21% / 24% / 27% / 30%. Each time an out-of-turn attack is launched, the damage of out-of-turn attacks is increased by 7% / 8% / 9% / 10% / 11% / 12%, to a maximum of 14% / 16% / 18% / 20% / 22% / 24%.
ToysmithAttack 56 → 390 (Lv 60)Attack Boost? 15%Weapon skill Youthful Blossoming- C1–C6Burn damage dealt is increased by 15% / 18% / 21% / 24% / 27% / 30%. If 3 or more instances of Burn damage are dealt in one turn, Burn damage dealt on the next turn is further increased by 10% / 11% / 12% / 13% / 14% / 15%.
Wanderer's MagnumAttack 56 → 390 (Lv 60)Attack Boost? 15%Weapon skill Calm Judgement- C1–C6Freeze Damage dealt is increased by 15% / 18% / 21% / 24% / 27% / 30%. For every one instance of out-of-turn attack is performed, damage dealt by out-of-turn attacks is increased by 7% / 8% / 9% / 10% / 11% / 12%, to a maximum increase of 14% / 16% / 18% / 20% / 22% / 24%.
LöwenjungesAttack 45 → 313 (Lv 60)Attack Boost? 15%Weapon skill Lion's Roar- C1–C6When applying Conductivity, deals additional fixed damage equal to 9% / 12% / 15% / 18% / 21% / 25% of attack, along with a 15% / 20% / 25% / 30% / 35% / 50% chance to apply Paralysis for 1 turn.
SchlitzohrAttack 56 → 390 (Lv 60)Attack Boost? 15%Weapon skill Baiting the Trap- C1–C6Electric damage dealt to enemies with Negative Charge is increased by 10% / 12% / 14% / 16% / 18% / 20%. Electric damage dealt to enemies in Stability Break is increased by 15% / 18% / 21% / 24% / 27% / 30%.
Thorn CriterionAttack 56 → 390 (Lv 60)Attack Boost? 15%Weapon skill Anxiety Recompense- C1–C6Before attacking, for each debuff on the enemy target, damage dealt is increased by 3% / 4% / 5% / 7% / 8% / 9%, to a maximum increase of 18% / 24% / 30% / 35% / 40% / 45%. If Corrosion damage is dealt, Corrosion damage dealt is increased by 10%.
IasoAttack 51 → 355 (Lv 60)Attack Boost? 15%Weapon skill Ruler of Taboo- C1–C6Damage dealt by all physical summons on the battlefield is increased by 10%. Before an allied unit attacks, if the target has Hydro debuff(s), Hydro damage dealt is increased by 10% / 12% / 14% / 16% / 18% / 20%. If the attack is a Counterattack, damage boost is additionally increased by 10% / 12% / 14% / 16% / 18% / 20%.
AglaeaAttack 47 → 327 (Lv 60)Attack Boost? 15%Weapon skill Warming Care- C1–C6Electric damage dealt by all allied units is increased by 10%. At the end of the action, recovers 5% of maximum HP. If the user has Positive Charge, Electric damage dealt by them and their summons is increased by 20% / 24% / 28% / 32% / 36% / 40%.
Sylvan ElfAttack 50 → 348 (Lv 60)Crit Damage? 25%Weapon skill Squirrel Magic- C1–C6Every point of mobility expended before attacking increases damage dealt by 5% / 6% / 7% / 8% / 9% / 10%, up to a maximum of 10% / 12% / 14% / 16% / 18% / 20%. If the target has Negative Charge, Electric damage dealt is increased by 15% / 17% / 19% / 21% / 23% / 25%.
Guardian SilverwingAttack 56 → 390 (Lv 60)Attack Boost? 15%Weapon skill Virtuous Reward- C1At the end of this unit's action, applies Soak I to the unit and her Physical Summon for 2 turns. Ultimate Skill damage is increased by 15%.
- C2–C6At the end of this unit's action, applies Soak I to the unit and their Physical Summon for 2 turns. Ultimate Skill damage is increased by 20% / 25% / 30% / 35% / 40%.
TrailblazerAttack 50 → 348 (Lv 60)Crit Damage? 25%Weapon skill Kindling- C1–C6Burn damage dealt is increased by 10% / 11% / 12% / 13% / 14% / 15%. Each time Burn damage is dealt, Burn damage dealt is further increased by 2% / 3% / 4% / 5% / 6% / 7%, to a maximum increase of 10% / 15% / 20% / 25% / 30% / 35%.
RadianceAttack 46 → 320 (Lv 60)Attack Boost? 15%Weapon skill Shared Purpose- C1–C6Hydro damage dealt by all allied units is increased by 5%. This unit's Max HP is increased by 15% / 20% / 25% / 30% / 35% / 40%. When actively healing a target, applies Attack Up II to the target for 2 turns.
JuggernautAttack 50 → 348 (Lv 60)Crit Damage? 25%Weapon skill Root Out All Evil- C1–C6When any weakness is exploited, damage dealt is increased by 10% / 12% / 14% / 16% / 18% / 20%. Critical damage against targets affected by Hydro debuffs is increased by 10% / 12% / 14% / 16% / 18% / 20%.
Sparkling CenterstageAttack 50 → 348 (Lv 60)Attack Boost? 15%Weapon skill Dazzling Sparkles- C1–C6When allied units deal Physical damage by active attacks, ignores 10% of the enemy target's defense. For each buff applied to allied units (excluding the user), the user's Physical damage dealt by active attacks ignores 4% of the target's defense, up to a maximum of 20% / 24% / 28% / 32% / 36% / 40%.
Banshee's WhisperAttack 50 → 348 (Lv 60)Attack Boost? 15%Weapon skill Mournful Elegy- C1–C6Prior to an allied unit's attack, if the target has any Burn debuffs, the damage dealt increases by 10% / 12% / 14% / 16% / 18% / 20%; if Burn damage is dealt, increases by another 10% / 12% / 14% / 16% / 18% / 20%. If the target has Overheat Combustion, damage dealt by targeted Support Attacks increases by 5%.
DaydreamAttack 49 → 341 (Lv 60)Attack Boost? 15%Weapon skill Manifold Dreamscape- C1–C6After performing a basic attack, Corrosion damage is increased by 15% / 19% / 23% / 27% / 31% / 35%. All Corrosion damage dealt by allied units is increased by 10%.
SkyllaAttack 56 → 390 (Lv 60)Attack Boost? 15%Weapon skill Crocodile Tears- C1–C6AoE damage dealt is increased by 15% / 17% / 19% / 21% / 23% / 25%. Each time Corrosion damage is dealt, damage is increased by 2% / 2.4% / 2.8% / 3.2% / 3.6% / 4%, up to a maximum of 10% / 12% / 14% / 16% / 18% / 20%.
AmanitaAttack 46 → 320 (Lv 60)Attack Boost? 15%Weapon skill Fatal Bullseye- C1–C6Critical damage from basic attacks is increased by 15%. Each basic attack increases critical damage by 2% / 3% / 4% / 5% / 6% / 7%, to a maximum of 25% / 30% / 35% / 40% / 45% / 50%.
Eulogistic VerseAttack 50 → 348 (Lv 60)Attack Boost? 15%Weapon skill Winner Takes All- C1–C6When the user has Insight, increases damage dealt by 10% / 12% / 14% / 16% / 18% / 20%. Before an allied unit makes an active attack, if the target has Freeze debuffs, increases the Freeze damage dealt by 5% / 6% / 7% / 8% / 9% / 10%. If the target has Frigid, this damage increase is enhanced to 10% / 12% / 14% / 16% / 18% / 20%.
Maid's RulesAttack 46 → 320 (Lv 60)Attack Boost? 15%Weapon skill Sturdy Guardian- C1When healing with active skills, if the target's stability is less than 1, restores an additional 2 points of stability to them. This can trigger at most 1 time per turn. When the user's stability is full, healing and damage dealt are increased by 20%.
- C2–C5When healing with active skills, if the target's stability is less than 2 / 3 / 4 / 4 points, restores an additional 2 points of stability to them. This can trigger at most 1 time per turn. When the user's stability is full, healing and damage dealt are increased by 25% / 30% / 35% / 40%.
- C6When healing with active skills, if the target's stability is less than 4 points, restores an additional 2 points of stability to them. This can trigger at most 2 times per turn. When the user's stability is full, healing and damage dealt are increased by 40%.
Leaping TigerAttack 50 → 348 (Lv 60)Crit Damage? 25%Weapon skill Momentum Leap- C1–C6Phase damage dealt is increased by 10% / 15% / 15% / 15% / 20% / 20%. After dealing phase damage, phase damage is permanently increased by 2% / 2% / 4% / 6% / 6% / 10%. If Electric damage is dealt, gains 1 more stack of the phase damage increase effect, up to a maximum of 6 / 6 / 4 / 3 / 3 / 2 stacks. Upon reaching 6 / 6 / 4 / 3 / 3 / 2 stacks, active targeted Physical attacks will instead deal Electric damage. This has a cooldown of 4 / 3 / 3 / 3 / 3 / 2 turns. Additionally, Electric damage dealt is permanently increased by 5%, and stability damage dealt is permanently increased by 1 point.
Unspoken CallingAttack 45 → 313 (Lv 60)Attack Boost? 15%Weapon skill Dense Protection- C1–C6Freeze damage dealt by all allied units is increased by 10% / 12% / 14% / 16% / 18% / 20%. The value of applied Shield is increased by 10% / 12% / 14% / 16% / 18% / 20%. If the user's stability index is greater than 0 before using the Ultimate skill, the value of applied Shield is increased by another 10% / 12% / 14% / 16% / 18% / 20%.
RectrixAttack 49 → 341 (Lv 60)Crit Rate? 25%Weapon skill Sovereign Presence- C1–C6When using an active attack, deal additional fixed damage equal to 10% / 12% / 14% / 16% / 18% / 20% of attack to targets not at full HP. For targets with lower HP percentage than the user, increase critical damage by 20%.
Bittersweet CaramelAttack 56 → 390 (Lv 60)Crit Damage? 25%Weapon skill Art of Eradication- C1–C6Increase Freeze damage dealt by 10% / 12% / 14% / 16% / 18% / 20%. For every 4 / 4 / 3 / 3 / 2 / 2 instances of damage dealt outside of own turn, increase damage dealt by the next active attack by 10% / 12% / 14% / 16% / 18% / 20%.
Optical IllusionAttack 50 → 348 (Lv 60)Crit Rate? 25%Weapon skill Resonator- C1–C5Each time an attack successfully hits 3 / 3 / 3 / 3 / 2 targets, the damage of the next active skill is increased by 10% / 15% / 20% / 20% / 20%, with an additional increase of 10% / 10% / 10% / 15% / 20% damage for AoE skills. After dealing damage, there is a 20% / 36% / 54% / 68% / 84% chance to apply 1 debuff to the target.
- C6Each time an attack successfully hits 2 targets, the damage of the next active skill is increased by 20%, with an additional increase of 20% damage for AoE skills. After dealing damage, apply 2 debuffs to the target.
SamosekAttack 55 → 383 (Lv 60)Crit Damage? 25%Weapon skill Keep it Up- C1–C6Phase damage is increased by 10% / 12% / 14% / 16% / 18% / 20%. Electric damage is increased by another 10% / 12% / 14% / 16% / 18% / 20%.
Golden MelodyAttack 53 → 369 (Lv 60)Attack Boost? 15%Weapon skill Charging- C1–C5Increase damage dealt by 10% / 10% / 15% / 20% / 20%. When gaining buffs, increase damage dealt by the next support attack by 10% / 15% / 15% / 15% / 20%, stacking up to 2 / 2 / 3 / 3 / 4 times.
- C6Increase damage dealt by 20%. When gaining buffs, increase damage dealt by the next support attack by 20% 2 times, stacking up to 4 times.
MezzalunaAttack 47 → 327 (Lv 60)Attack Boost? 15%Weapon skill Perfect Recipe- C1–C4During Stability Break, whenever stability is recovered, additionally restores 2 points of stability index. If stability index is above 10 points, increases damage dealt by 20% / 25% / 30% / 35%. At the end of the action, applies Attack Down I to the enemy target with the highest attack within 6 / 7 / 8 / 9 tiles for 1 turn.
- C5During Stability Break, whenever stability is recovered, additionally restores 2 points of stability index. If stability index is above 8 points, increases damage dealt by 40%. At the end of the action, applies Attack Down II to the enemy target with the highest attack within 10 tiles for 1 turn.
- C6During Stability Break, whenever stability is recovered, additionally restores 2 points of stability index. If stability index is above 6 points, increases damage dealt by 40%. At the end of the action, applies Attack Down II to 2 enemy targets with the highest attack within 10 tiles for 1 turn.
Heavy StringsAttack 49 → 341 (Lv 60)Crit Damage? 25%Weapon skill Glissando- C1–C5Before attacking, there is a 20% / 36% / 52% / 68% / 84% chance to cleanse 1 buff from the target. For every 3 / 3 / 3 / 2 / 2 tiles moved, damage is increased by 5% / 7.5% / 10% / 10% / 10%, up to a maximum of 10% / 15% / 20% / 20% / 20%. Critical damage against targets not protected by Cover is increased by 10% / 10% / 10% / 10% / 15%.
- C6Before attacking, cleanse 1 buff from the target. For every 1 tile moved, damage is increased by 10%, up to a maximum of 20%. Critical damage against targets not protected by Cover is increased by 20%.
PlanetaAttack 54 → 376 (Lv 60)Crit Damage? 25%Weapon skill Path Patrol- C1–C2When a kill is made or after this unit's Extra Action ends, damage dealt by active skills is increased by 4% / 5%, stacking up to 5 times. After reaching 5 stacks, gains 2 / 3 tiles of Additional Movement after an active attack.
- C3–C6When a kill is made or after this unit's Extra Action ends, damage dealt by active skills is increased by 5% 2 / 2 / 2 / 3 times, stacking up to 6 / 7 / 8 / 8 times. After reaching 6 / 7 / 8 / 8 stacks, gains 3 / 3 / 3 / 4 tiles of Additional Movement after an active attack.
Papa-Figo
HGAttack 41 → 285 (Lv 60)Attack Boost? 15%Weapon skill Mobile Cover- C1If at full HP, healing and damage is increased by 15%.
- C2–C6If HP is above 90% / 80% / 70% / 60% / 50%, healing and damage is increased by 18% / 21% / 24% / 27% / 30%.
Classified Manuscript
SMGAttack 42 → 292 (Lv 60)Attack Boost? 15%Weapon skill Battlefield Rush- C1–C2For every 1 tile moved, ignores 5% / 6% of the target's defense, up to a maximum of 25% / 30%. If movement exceeds 5 tiles, cleanses 1 random buff from the target before attacking.
- C3–C6For every 1 tile moved, ignores 7% / 8% / 9% / 10% of the target's defense, up to a maximum of 35% / 40% / 45% / 50%. If movement exceeds 4 / 4 / 4 / 3 tiles, cleanses 2 / 2 / 2 / 3 random buffs from the target before attacking.
Arcana
RFAttack 47 → 327 (Lv 60)Attack Boost? 15%Weapon skill Soldier's Breakthrough- C1–C6When dealing damage, if there are no other enemy units within 4 / 4 / 3 / 3 / 3 / 2 tiles of the target, increases damage dealt to the target by 15% / 18% / 21% / 24% / 27% / 30%.
Guerno
ARAttack 46 → 320 (Lv 60)Attack Boost? 15%Weapon skill Cooperative Warfare- C1For each allied unit (excluding self) within 5 tiles, increases healing and damage dealt by 5%, up to 15%. If there are more than 2 allied units, gains 2 tiles of Additional Movement after the active attack.
- C2–C3For each allied unit (excluding self) within 5 tiles, increases healing and damage dealt by 6% / 7%, up to 18% / 21%. If there is more than 1 allied unit, gains 2 / 3 tiles of Additional Movement after the active attack.
- C4–C6For each allied unit (excluding self) within 5 tiles, increases healing and damage dealt by 8% / 9% / 15%, up to 24% / 27% / 30%. When any allied unit is present (excluding self), gains 3 / 3 / 4 tiles of Additional Movement after the active attack.
Crowned Jackalope
BladeAttack 45 → 313 (Lv 60)Attack Boost? 15%Weapon skill Direct Confrontation- C1–C6Increases damage by 15% / 18% / 21% / 24% / 27% / 30% to enemy units with full HP or a lower HP percentage than the user. If there is no Cover near the target, deals 2 points of stability damage to the target before the attack.
Mjölnir
MGAttack 47 → 327 (Lv 60)Attack Boost? 15%Weapon skill Precision Shooting- C1–C2If no movement has been made, increases damage dealt by 15% / 18%, and at the end of the action, restores 10% / 12% of max HP and 1 point of stability index.
- C3–C6If no movement has been made, increases damage dealt by 21% / 24% / 27% / 30%, and at the end of the action, restores 14% / 16% / 18% / 20% of max HP and 2 / 2 / 2 / 3 points of stability index.
Expeditionary Pigeon
SGAttack 44 → 306 (Lv 60)Attack Boost? 15%Weapon skill Shotgun Suppression- C1If the target is at max stability or is Exposed, increase the damage it takes by 15%. When dealing damage, applies Stability Loss I to the target for 1 turn. Cooldown: 3 turns.
- C2If the target is at max stability or is Exposed, increases the damage it takes by 18%. When dealing damage, applies Stability Loss I to the target for 2 turns. Cooldown: 3 turns.
- C3–C6If the target is at max stability or is Exposed, increases the damage it takes by 21% / 24% / 27% / 30%. When dealing damage, applies Stability Loss II to the target for 2 / 2 / 2 / 3 turns. Cooldown: 3 / 3 / 2 / 2 turns.
Svarog
SMGsignature of PapashaAttack 53 → 369 (Lv 60)Attack Boost? 15%Weapon skill Guiding Glory- C1–C6Targeted damage dealt by the City Warden is increased by 15% / 18% / 21% / 24% / 27% / 30%. After the unit or an allied unit launches a Support Attack, the critical rate of its next active attack is increased by 10%, up to a maximum of 30%.
Hestia
HGsignature of FayeAttack 49 → 341 (Lv 60)Crit Damage? 25%Weapon skill Vestal Suspire- C1–C6Physical damage is increased by 10% / 12% / 14% / 16% / 18% / 20%. When attacking, if the distance to the enemy target is 3 or less tiles, damage dealt is increased by 10% / 12% / 14% / 16% / 18% / 20%.
Antinomy
SMGsignature of HarpsyAttack 50 → 348 (Lv 60)Crit Damage? 25%Weapon skill Digital Evolution- C1–C6Corrosion damage is increased by 25% / 28% / 31% / 34% / 37% / 40%. After using active skills on an allied unit, critical damage dealt by this unit is increased by 5% / 7% / 9% / 11% / 13% / 15% for 1 round.
Njörðr
MGsignature of BalthildeAttack 45 → 313 (Lv 60)Attack Boost? 15%Weapon skill Weighty Interlink- C1–C6Damage dealt by allied units to targets with defense debuffs is increased by 10%. Damage and healing effects from this unit's physical summons are increased by 15% / 18% / 21% / 24% / 27% / 30%.
Silent Sanction
HGsignature of WelrodAttack 45 → 313 (Lv 60)Attack Boost? 15%Weapon skill Knox's 10 Commandments- C1–C6Max HP is increased by 15% / 20% / 25% / 30% / 35% / 40%. Damage dealt is increased by 20% / 25% / 30% / 35% / 40% / 45%. Damage dealt to enemy units with Corrosion debuffs is increased by 10%.
Sibyl
RFsignature of Nemesis: GnosisAttack 55 → 383 (Lv 60)Crit Damage? 25%Weapon skill Shining Brilliance- C1–C6Corrosion damage dealt is increased by 20% / 24% / 28% / 32% / 36% / 40% and critical damage dealt by Support Action is increased by 10%.
Feral Fang
ARsignature of FaelynnAttack 55 → 383 (Lv 60)Crit Damage? 25%Weapon skill Wisehound's Shackles- C1–C6If the active skill does not deal damage, Corrosion damage is increased by 20% / 28% / 28% / 32% / 36% / 40% for 3 turns. Each time an extra active skill is used to make an attack, Corrosion damage is increased by 5% / 11% / 11% / 14% / 17% / 20% for 1 turn, to a maximum increase of 15% / 33% / 33% / 42% / 51% / 60%. After each attack made on the current turn, the damage of the next skill is increased by 4%, to a maximum increase of 16%.
Chernobog
ARsignature of KoledaAttack 52 → 362 (Lv 60)Attack Boost? 15%Weapon skill Calamity- C1–C6Hydro damage dealt by the wielder and their summons is increased by 20% / 25% / 30% / 35% / 40% / 45%. Before this unit uses a basic attack or an active skill, the wielder and their summons gain Piercing I and Domain Penetration I for 2 turns. Critical damage dealt by all allied physical summons is increased by 5%.
Heart Seeker
SGsignature of VepleyAttack 46 → 320 (Lv 60)field57? 30%Weapon skill Encore- C1–C3Deals additional fixed damage equal to 10% / 15% / 15% of attack each time an active skill deals damage. Damage to targets with movement debuffs is increased by 10% / 10% / 15%. When taking targeted damage, if the attacker has movement debuffs, applies Damage Reduction I to them for 1 turn before damage is dealt. This can only be triggered once per turn.
- C4–C5Deals additional fixed damage equal to 20% of attack each time an active skill deals damage. Damage to targets with movement debuffs is increased by 15% / 20%. When taking targeted damage, if the attacker has movement debuffs, applies Damage Reduction II to them for 1 turn before damage is dealt. This can only be triggered once per turn.
- C6Deals additional fixed damage equal to 20% of attack each time an active skill deals damage. Damage to targets with movement debuffs is increased by 20%. When taking targeted damage, if the attacker has movement debuffs, applies Damage Reduction II to them for 2 turns before damage is dealt.
PDW90
SMGsince 2026-10-08Attack 39 → 272 (Lv 60)Weapon skill Imitative Instinct- C1–C6Damage dealt to enemy targets on Hydro tiles is increased by 10% / 12% / 14% / 16% / 18% / 20%.
SOPMOD II
ARsince 2026-09-17Attack 40 → 278 (Lv 60)Weapon skill Targeted Rehearsal- C1–C6AoE damage dealt is increased by 10% / 12% / 14% / 16% / 18% / 20%.
Groza-3
ARsince 2026-08-27Attack 38 → 265 (Lv 60)Weapon skill Contracted Amnesty- C1–C6Damage dealt by basic attacks is increased by 10% / 12% / 14% / 16% / 18% / 20%.
Nightsnake
Bladesince 2026-08-06Attack 35 → 244 (Lv 60)Weapon skill Nightfall- C1–C6Electric damage dealt is increased by 5% / 6% / 7% / 8% / 9% / 10% and melee damage dealt is increased by 5% / 6% / 7% / 8% / 9% / 10%.
.408 Sniper Rifle
RFsince 2026-07-16Attack 41 → 285 (Lv 60)Weapon skill Watching From Afar- C1–C6Damage dealt to targets outside of 7 tiles is increased by 10% / 12% / 14% / 16% / 18% / 20%.
General Liu Rifle
RFsince 2026-07-16HP 97 → 675 (Lv 60)Weapon skill Assist- C1–C6Damage dealt by this unit and this unit's Physical Summon is increased by 7% / 9% / 11% / 13% / 15% / 17%.
.50BMG Anti-Materiel Rifle
RFsince 2026-06-25Attack 38 → 265 (Lv 60)Weapon skill Unending Finale- C1–C6If this unit has a buff, damage dealt is increased by 5% / 6% / 7% / 8% / 9% / 10%. If it is a Burn buff, it is increased by an additional 5% / 6% / 7% / 8% / 9% / 10%.
.45 ACP Pistol
HGsince 2026-06-04Attack 35 → 244 (Lv 60)Weapon skill Street Star- C1–C6When standing on Corrosion tiles, damage dealt is increased by 10% / 12% / 14% / 16% / 18% / 20%.
Graythorn
Bladesince 2026-05-14Attack 38 → 265 (Lv 60)Weapon skill Blade Soul- C1–C6Corrosion damage dealt by the Ultimate skill is increased by 10% / 12% / 14% / 16% / 18% / 20%.
SG-12
SGsince 2026-04-23Attack 31 → 216 (Lv 60)Weapon skill Wild Snowflake- C1–C6Damage dealt to enemy targets with Freeze-type debuffs is increased by 10% / 12% / 14% / 16% / 18% / 20%.
UMP40
SMGsince 2026-04-02Attack 40 → 278 (Lv 60)Weapon skill Sweeping Advance- C1–C6Damage dealt by this unit's Physical Summon is increased by 10% / 12% / 14% / 16% / 18% / 20%.
Kalashnikova-15
ARsince 2026-03-12Attack 40 → 278 (Lv 60)Weapon skill Bone-Crunching Fang- C1–C6Active Physical attacks ignore 20% / 22% / 24% / 26% / 28% / 30% of the target's defense.
Nikonova 94
ARsince 2026-02-19Attack 36 → 251 (Lv 60)Weapon skill Perfect Preparation- C1–C6When this unit has a shield effect, damage dealt is increased by 10% / 12% / 14% / 16% / 18% / 20%.
Model 100
SMGsince 2026-01-29Attack 37 → 258 (Lv 60)Weapon skill Blaze Blossoms- C1–C6When dealing Burn damage with an out-of-turn attack, damage dealt is increased by 10% / 12% / 14% / 16% / 18% / 20%.
Lewis Gun
MGsince 2026-01-08Attack 40 → 278 (Lv 60)Weapon skill Sketching Dreams- C1–C6Burn Damage dealt by active skills and basic attacks is increased by 10% / 12% / 14% / 16% / 18% / 20%.
RO635
SMGsince 2025-12-18Attack 40 → 278 (Lv 60)Weapon skill Sortie Determination- C1–C6When dealing Freeze Damage with out-of-turn attacks, damage dealt is increased by 10% / 12% / 14% / 16% / 18% / 20%.
UMP9
SMGsince 2025-11-27Attack 32 → 223 (Lv 60)Weapon skill Fierce Fangs- C1–C6Increases damage dealt to targets with debuffs by 5% / 6% / 7% / 8% / 9% / 10%. If the debuff is Electric, damage is further increased by 5% / 6% / 7% / 8% / 9% / 10%.
UMP45
SMGsince 2025-11-27Attack 40 → 278 (Lv 60)Weapon skill Exploiting Advantage- C1–C6Damage dealt to targets on Electric tiles is increased by 10% / 12% / 14% / 16% / 18% / 20%.
Auto-12
SGsince 2025-11-06Attack 40 → 278 (Lv 60)Weapon skill Hormone Specialization- C1–C6Damage dealt is increased by 10% / 12% / 14% / 16% / 18% / 20% against enemy targets with Corrosion debuffs.
Pistolet 15
HGsince 2025-10-16Attack 36 → 251 (Lv 60)Weapon skill Heart of Service- C1–C6Damage dealt by this unit's physical summons is increased by 5% / 6% / 7% / 8% / 9% / 10%. When dealing Hydro damage, damage boost is additionally increased by 5% / 6% / 7% / 8% / 9% / 10%.
G36K-KSK
ARsince 2025-09-04Attack 32 → 223 (Lv 60)Weapon skill Prudent Strategy- C1–C6When attacking enemy targets with Negative Charge, increases the damage dealt by 10% / 12% / 14% / 16% / 18% / 20%.
Sturmgewehr 28
ARsince 2025-09-04Attack 36 → 251 (Lv 60)Weapon skill Endearing Finesse- C1–C6Damage is increased by 5% / 6% / 7% / 8% / 9% / 10% when attacking targets with Electric debuffs. Maximum of 2 stacks.
VSK-94
RFsince 2025-08-14Attack 40 → 278 (Lv 60)Weapon skill Caution- C1–C6Ultimate Skill damage is increased by 10% / 12% / 14% / 16% / 18% / 20%.
Type 97 Shotgun
SGsince 2025-07-24Attack 36 → 251 (Lv 60)Weapon skill Stoking- C1–C6Damage dealt to targets with Burn debuffs is increased by 10% / 12% / 14% / 16% / 18% / 20%.
M1903
RFsince 2025-07-03Attack 33 → 230 (Lv 60)Weapon skill Silent Empathy- C1–C6When actively attacking or healing a target, if the target has any Hydro effects, damage dealt or healing effect is increased by 10% / 12% / 14% / 16% / 18% / 20%.
CS/LS06
SMGsince 2025-06-12Attack 36 → 251 (Lv 60)Weapon skill Windchaser- C1–C6If a target is eliminated, damage dealt is increased by 5% / 6% / 7% / 8% / 9% / 10%, up to 2 stacks.
K2
ARsince 2025-05-22Attack 36 → 251 (Lv 60)Weapon skill Unyielding Heart- C1–C6Increases Physical damage dealt by active attacks by 10% / 12% / 14% / 16% / 18% / 20%.
Ksvec .45 ACP
SMGsince 2025-05-01Attack 36 → 251 (Lv 60)Weapon skill Gloom- C1–C6Increases damage dealt to targets with debuffs by 5% / 6% / 7% / 8% / 9% / 10%. Damage dealt to targets with Burn debuffs is further increased by 5% / 6% / 7% / 8% / 9% / 10%.
G11
ARsince 2025-04-10Attack 35 → 244 (Lv 60)Weapon skill Bizarre Dream-Realm- C1–C6Damage is increased by 5% / 6% / 7% / 8% / 9% / 10% when attacking targets with Corrosion debuffs. Maximum of 2 stacks.
416
ARsince 2025-03-20Attack 40 → 278 (Lv 60)Weapon skill Relentless Simulation- C1–C6When an active attack hits 2 or more targets, the damage dealt is increased by 10% / 12% / 14% / 16% / 18% / 20%.
MP5H1
SMGsince 2025-03-04Attack 33 → 230 (Lv 60)Weapon skill Infernal Valor- C1–C6When this unit's HP is below 75%, damage dealt is increased by 10% / 12% / 14% / 16% / 18% / 20%.
KSVK
RFsince 2025-02-06Attack 36 → 251 (Lv 60)Weapon skill Hour of Judgment- C1–C6Damage dealt to enemy targets on Freeze tiles is increased by 10% / 12% / 14% / 16% / 18% / 20%.
Sturmgewehr 36
ARsince 2024-12-31Attack 33 → 230 (Lv 60)Weapon skill Dual Boost- C1–C6When performing an attack or an active heal, increases damage and healing by 10% / 12% / 14% / 16% / 18% / 20% for targets with less than 50% / 60% / 70% / 80% / 90% / 100% HP.
Type 97
ARsince 2024-11-19Attack 36 → 251 (Lv 60)Weapon skill Edge Break- C1–C6If this unit has a buff, damage dealt is increased by 5% / 6% / 7% / 8% / 9% / 10%. If it is an Electric buff, it is increased by an additional 5% / 6% / 7% / 8% / 9% / 10%。
Suomi
SMGsince 2024-06-25Attack 32 → 223 (Lv 60)Weapon skill Timely Gift- C1–C6Increase the effect of applying Shield by 5% / 6% / 7% / 8% / 9% / 10%. When applying buffs to allied units (excluding self), increase healing effect by 5% / 6% / 7% / 8% / 9% / 10% for 2 turns.
OTs-14
ARsince 2024-06-25Attack 31 → 216 (Lv 60)Weapon skill Adversity Reversal- C1–C5Every 4 / 3 / 3 / 3 / 2 times Shelter is applied, increases damage dealt by the next active skill by 10% / 12% / 15% / 18% / 20%.
- C6Every time Shelter is applied, increases damage dealt by the next active skill by 20%.
Pluma Edge
Bladesince 2024-06-05Attack 35 → 244 (Lv 60)Weapon skill Hunt- C1–C6Increase damage dealt to enemy targets not protected by Cover by 10% / 12% / 14% / 16% / 18% / 20%.
W 2000
RFsince 2024-04-30Attack 40 → 278 (Lv 60)Weapon skill Prime- C1–C6If HP is above 80%, out-of-turn damage is increased by 10% / 12% / 14% / 16% / 18% / 20%.
Pecheneg-SP
MGsince 2024-03-26Attack 36 → 251 (Lv 60)Weapon skill Confocal- C1–C5If attacks hit 4 / 3 / 3 / 3 / 2 targets, the next instance of damage dealt with skills is increased by 10% / 12% / 14% / 16% / 18%.
- C6If attacks hit 1 target, the next instance of damage dealt with skills is increased by 20%.
Three-Line Rifle M1891
RFsince 2024-03-05Attack 39 → 272 (Lv 60)Weapon skill Strike While the Iron is Hot- C1–C6If the target is affected by a Phase debuff, damage dealt to them is increased by 10% / 12% / 14% / 16% / 18% / 20%.
Hare
Bladesince 2024-03-05Attack 35 → 244 (Lv 60)Weapon skill Prairie Hunter- C1–C6Before attacking, if the user moved more than 6 / 6 / 6 / 5 / 4 / 3 tiles, increases this attack’s damage by 10% / 12% / 14% / 16% / 18% / 20%.
Robinson Modular Rifle
ARsince 2024-03-05Attack 39 → 272 (Lv 60)Weapon skill Spotlight- C1–C6For every 3 points of Confectance Index consumed, the targeted damage of the next active skill is increased by 10% / 12% / 14% / 16% / 18% / 20%.
QBZ-191
ARsince 2024-02-08Attack 38 → 265 (Lv 60)Weapon skill Edge Break- C1–C6When receiving a buff, increases damage dealt by 10% / 12% / 14% / 16% / 18% / 20% until the start of the next action.
.50 Nemesis
RFsince 2024-01-16Attack 40 → 278 (Lv 60)Weapon skill Invocation of Ruin- C1–C6If the target's current HP percentage is above 90% / 70% / 50% / 30% / 30% / 30%, increases damage dealt to them by 10% / 12% / 15% / 15% / 18% / 20%.
MP7H1
SMGsince 2024-01-16Attack 34 → 237 (Lv 60)Weapon skill Fruitful Innovation- C1–C6When applying a buff to an allied target, increases damage dealt by the next active skill by 10% / 12% / 14% / 16% / 18% / 20%.
Sportivo Calibro 12
SGsince 2024-01-16Attack 33 → 230 (Lv 60)Weapon skill Thanks for the Treat- C1After receiving healing, the damage dealt by the user's next active skill is increased by 5%. If the user's HP is fully restored after healing, the damage dealt by the active skill is further increased by an additional 5%.
- C2–C6After receiving healing, the damage dealt by the user's next active skill is increased by 5% / 5% / 5% / 5% / 10%. If the user's HP after healing is greater than 90% / 80% / 70% / 60% / 50%, the damage dealt by the active skill is further increased by an additional 6% / 7% / 8% / 9% / 10%.
.380 Curva
HGsince 2023-12-25Attack 30 → 209 (Lv 60)Weapon skill Agile Support- C1–C4After dealing damage, the next active healing is increased by 10% / 12% / 14% / 16%. If an allied unit goes into Stability Break, the next active healing additionally restores 1 point of stability index.
- C5–C6After dealing damage, the next active healing is increased by 18% / 20%. If an allied unit goes into Stability Break, the next active healing additionally restores 2 points of stability index.
Nagant M1895
HGsince 2023-12-25Attack 35 → 244 (Lv 60)Weapon skill Thermal Progression Advancement- C1–C6When applying a debuff, the damage of the next active skill is increased by 5% / 5% / 5% / 10% / 10% / 10%. If the debuff is a defense debuff, an additional 1 debuff is applied for 1 turn, and the damage of the next active skill is further increased by an additional 5% / 6% / 7% / 8% / 9% / 10%. This effect can only be triggered once per turn.
Type 95
ARsince 2023-12-25Attack 35 → 244 (Lv 60)Weapon skill Amplify- C1–C6At the start of the unit’s action, if there is leftover movement points, increases next instance of damage dealt by 10% / 12% / 14% / 16% / 18% / 20%.
Stechkin
HGsince 2023-12-21Attack 31 → 216 (Lv 60)Weapon skill Impulsive Consumption- C1–C6After applying a buff to an allied target, increase healing and damage dealt by the next active skill by 5% / 7% / 9% / 11% / 13% / 15%. If this is an attack buff, gain an additional 5% increase, with a 50% / 60% / 70% / 80% / 90% / 100% chance to apply 1 additional buff. This effect can trigger at most once per turn.
Model ARM
MGsince 2023-12-21Attack 38 → 265 (Lv 60)Weapon skill Cautious Approach- C1–C6If remaining mobility is greater than 3 tiles when performing an active attack, increase damage dealt by 5% / 7% / 9% / 11% / 13% / 15%. If the target has a debuff, damage is increased by an additional 5%.
Model Alpha
ARsince 2023-12-21Attack 39 → 272 (Lv 60)Weapon skill Durability- C1–C6When the user gains Extra Action, targeted active skill damage is increased by 10% / 12% / 14% / 16% / 18% / 20%.
PPSh-41
SMGAttack 38 → 265 (Lv 60)Weapon skill High-Priority Target- C1–C6Increases damage dealt to Large Targets by 10% / 12% / 14% / 16% / 18% / 20%.
M1 Super 90
SGAttack 40 → 278 (Lv 60)Weapon skill Wings Unfurled- C1–C5For every 2 points of Confectance Index consumed, increase damage dealt by 2% / 3% / 4% / 5% / 10%, up to 10% / 12% / 16% / 20% / 20%.
- C6For every 1 point of Confectance Index consumed, increase damage dealt by 10%, up to 20%.
CZ75
HGAttack 35 → 244 (Lv 60)Weapon skill Shattering- C1–C6Damage is increased by 10% / 12% / 14% / 16% / 18% / 20% against targets with defense debuffs.
TMP
SMGAttack 36 → 251 (Lv 60)Weapon skill Operand Reallocation- C1–C6Corrosion damage dealt outside of the wielder's turn is increased by 10% / 12% / 14% / 16% / 18% / 20%.
Lahti-Saloranta M/26
MGAttack 32 → 223 (Lv 60)Weapon skill Mechanical Genius- C1–C6Damage and healing effects from this unit's physical summons are increased by 10% / 12% / 14% / 16% / 18% / 20%.
Mark Two Manual Pistol
HGAttack 32 → 223 (Lv 60)Weapon skill Paradigm of Reason- C1–C6If HP is full before making an attack, damage dealt is increased by 10% / 12% / 14% / 16% / 18% / 20%.
Sturmgewehr 41
ARAttack 39 → 272 (Lv 60)Weapon skill Beastclaw Rend- C1–C6Damage dealt to targets on Corrosion tiles is increased by 10% / 12% / 14% / 16% / 18% / 20%.
Model 12 Assault Rifle
ARAttack 37 → 258 (Lv 60)Weapon skill Blasphemy- C1–C6If the user has a Hydro buff, the user and their summons' damage dealt is increased by 10% / 12% / 14% / 16% / 18% / 20%.
Vepr-12
SGAttack 33 → 230 (Lv 60)Weapon skill Dressed to Impress- C1–C6At the start of the action, randomly gains 2 types of effects, this being either targeted and AoE damage boosts, or Confectance and basic damage boosts. Damage from selected sources is increased by 5% / 6% / 7% / 8% / 9% / 10%.
Retired UMP9
SMGAttack 22 → 153 (Lv 60)Weapon skill Fire Armament- C1–C6Increase damage by 1% / 2% / 3% / 4% / 5% / 6%.
Retired KSVK
RFAttack 25 → 174 (Lv 60)Weapon skill Fire Armament- C1–C6Increase damage by 1% / 2% / 3% / 4% / 5% / 6%.
Retired Three-Line Rifle M1891
RFAttack 27 → 188 (Lv 60)Weapon skill Fire Armament- C1–C6Increase damage by 1% / 2% / 3% / 4% / 5% / 6%.
Retired W 2000
RFAttack 28 → 195 (Lv 60)Weapon skill Fire Armament- C1–C6Increase damage by 1% / 2% / 3% / 4% / 5% / 6%.
Retired Type 97
ARAttack 25 → 174 (Lv 60)Weapon skill Fire Armament- C1–C6Increase damage by 1% / 2% / 3% / 4% / 5% / 6%.
Retired Stechkin
HGAttack 22 → 153 (Lv 60)Weapon skill Support Armament- C1–C6Increase healing effectiveness by 1% / 2% / 3% / 4% / 5% / 6%.
Retired Pluma Edge
BladeAttack 25 → 174 (Lv 60)Weapon skill Fire Armament- C1–C6Increase damage by 1% / 2% / 3% / 4% / 5% / 6%.
Retired Model ARM
MGAttack 27 → 188 (Lv 60)Weapon skill Fire Armament- C1–C6Increase damage by 1% / 2% / 3% / 4% / 5% / 6%.
Retired Suomi
SMGAttack 22 → 153 (Lv 60)Weapon skill Fire Armament- C1–C6Increase damage by 1% / 2% / 3% / 4% / 5% / 6%.
Retired PPSh-41
SMGAttack 27 → 188 (Lv 60)Weapon skill Fire Armament- C1–C6Increase damage by 1% / 2% / 3% / 4% / 5% / 6%.
Retired M1 Super 90
SGAttack 28 → 195 (Lv 60)Weapon skill Fire Armament- C1–C6Increase damage by 1% / 2% / 3% / 4% / 5% / 6%.
Retired G36K-KSK
ARAttack 23 → 160 (Lv 60)Weapon skill Defensive Armament- C1–C6Reduce damage taken by 1% / 2% / 3% / 4% / 5% / 6%.
Retired CZ75
HGAttack 25 → 174 (Lv 60)Weapon skill Fire Armament- C1–C6Increase damage by 1% / 2% / 3% / 4% / 5% / 6%.
Retired Ksvec .45 ACP
SMGAttack 25 → 174 (Lv 60)Weapon skill Fire Armament- C1–C6Increase damage by 1% / 2% / 3% / 4% / 5% / 6%.
Retired Sturmgewehr 28
ARAttack 25 → 174 (Lv 60)Weapon skill Fire Armament- C1–C6Increase damage by 1% / 2% / 3% / 4% / 5% / 6%.
Retired M1903
RFAttack 23 → 160 (Lv 60)Weapon skill Support Armament- C1–C6Increase healing effectiveness by 1% / 2% / 3% / 4% / 5% / 6%.
Retired Type 97 Shotgun
SGAttack 25 → 174 (Lv 60)Weapon skill Fire Armament- C1–C6Increase damage by 1% / 2% / 3% / 4% / 5% / 6%.
Retired TMP
SMGAttack 25 → 174 (Lv 60)Weapon skill Fire Armament- C1–C6Increase damage by 1% / 2% / 3% / 4% / 5% / 6%.
Retired CS/LS06
SMGAttack 25 → 174 (Lv 60)Weapon skill Fire Armament- C1–C6Increase damage by 1% / 2% / 3% / 4% / 5% / 6%.
Retired G11
ARAttack 25 → 174 (Lv 60)Weapon skill Fire Armament- C1–C6Increase damage by 1% / 2% / 3% / 4% / 5% / 6%.
Retired 416
ARAttack 28 → 195 (Lv 60)Weapon skill Fire Armament- C1–C6Increase damage by 1% / 2% / 3% / 4% / 5% / 6%.
Retired MP5H1
SMGAttack 23 → 160 (Lv 60)Weapon skill Fire Armament- C1–C6Increase damage by 1% / 2% / 3% / 4% / 5% / 6%.
Retired K2
ARAttack 25 → 174 (Lv 60)Weapon skill Fire Armament- C1–C6Increase damage by 1% / 2% / 3% / 4% / 5% / 6%.
Retired VSK-94
RFAttack 28 → 195 (Lv 60)Weapon skill Fire Armament- C1–C6Increase damage by 1% / 2% / 3% / 4% / 5% / 6%.
Retired UMP45
SMGAttack 28 → 195 (Lv 60)Weapon skill Fire Armament- C1–C6Increase damage by 1% / 2% / 3% / 4% / 5% / 6%.
Retired RO635
SMGAttack 28 → 195 (Lv 60)Weapon skill Fire Armament- C1–C6Increase damage by 1% / 2% / 3% / 4% / 5% / 6%.
Retired UMP40
SMGAttack 28 → 195 (Lv 60)Weapon skill Fire Armament- C1–C6Increase damage by 1% / 2% / 3% / 4% / 5% / 6%.
Retired Auto-12
SGAttack 28 → 195 (Lv 60)Weapon skill Fire Armament- C1–C6Increase damage by 1% / 2% / 3% / 4% / 5% / 6%.
Retired Graythorn
BladeAttack 27 → 188 (Lv 60)Weapon skill Fire Armament- C1–C6Increase damage by 1% / 2% / 3% / 4% / 5% / 6%.
Retired Lahti-Saloranta M/26
MGAttack 22 → 153 (Lv 60)Weapon skill Fire Armament- C1–C6Increase damage by 1% / 2% / 3% / 4% / 5% / 6%.
Retired Lewis Gun
MGAttack 28 → 195 (Lv 60)Weapon skill Fire Armament- C1–C6Increase damage by 1% / 2% / 3% / 4% / 5% / 6%.
Retired Mark Two Manual Pistol
HGAttack 22 → 153 (Lv 60)Weapon skill Support Armament- C1–C6Increase healing effectiveness by 1% / 2% / 3% / 4% / 5% / 6%.
Retired Pistolet 15
HGAttack 25 → 174 (Lv 60)Weapon skill Support Armament- C1–C6Increase healing effectiveness by 1% / 2% / 3% / 4% / 5% / 6%.
Retired Nikonova 94
ARAttack 25 → 174 (Lv 60)Weapon skill Fire Armament- C1–C6Increase damage by 1% / 2% / 3% / 4% / 5% / 6%.
Retired Kalashnikova-15
ARAttack 28 → 195 (Lv 60)Weapon skill Fire Armament- C1–C6Increase damage by 1% / 2% / 3% / 4% / 5% / 6%.
Retired SG-12
SGAttack 22 → 153 (Lv 60)Weapon skill Support Armament- C1–C6Increase healing effectiveness by 1% / 2% / 3% / 4% / 5% / 6%.
Retired Model 100
SMGAttack 26 → 181 (Lv 60)Weapon skill Fire Armament- C1–C6Increase damage by 1% / 2% / 3% / 4% / 5% / 6%.
Retired .50BMG Anti-Materiel Rifle
RFAttack 27 → 188 (Lv 60)Weapon skill Fire Armament- C1–C6Increase damage by 1% / 2% / 3% / 4% / 5% / 6%.
Retired .408 Sniper Rifle
RFAttack 29 → 202 (Lv 60)Weapon skill Fire Armament- C1–C6Increase damage by 1% / 2% / 3% / 4% / 5% / 6%.
Retired .45 ACP Pistol
HGAttack 25 → 174 (Lv 60)Weapon skill Support Armament- C1–C6Increase healing effectiveness by 1% / 2% / 3% / 4% / 5% / 6%.
Retired General Liu Rifle
RFHP 68 → 473 (Lv 60)Weapon skill Fire Armament- C1–C6Increase damage by 1% / 2% / 3% / 4% / 5% / 6%.
Retired Nightsnake
BladeAttack 25 → 174 (Lv 60)Weapon skill Support Armament- C1–C6Increase healing effectiveness by 1% / 2% / 3% / 4% / 5% / 6%.
Retired Groza-3
ARAttack 27 → 188 (Lv 60)Weapon skill Fire Armament- C1–C6Increase damage by 1% / 2% / 3% / 4% / 5% / 6%.
Retired SOPMOD II
ARAttack 28 → 195 (Lv 60)Weapon skill Fire Armament- C1–C6Increase damage by 1% / 2% / 3% / 4% / 5% / 6%.
Retired PDW90
SMGAttack 27 → 188 (Lv 60)Weapon skill Fire Armament- C1–C6Increase damage by 1% / 2% / 3% / 4% / 5% / 6%.
Retired Sturmgewehr 41
ARAttack 27 → 188 (Lv 60)Weapon skill Fire Armament- C1–C6Increase damage by 1% / 2% / 3% / 4% / 5% / 6%.
Retired Model 12 Assault Rifle
ARAttack 26 → 181 (Lv 60)Weapon skill Fire Armament- C1–C6Increase damage by 1% / 2% / 3% / 4% / 5% / 6%.
Retired .380 Curva
HGAttack 21 → 146 (Lv 60)Weapon skill Support Armament- C1–C6Increase healing effectiveness by 1% / 2% / 3% / 4% / 5% / 6%.
Retired .50 Nemesis
RFAttack 28 → 195 (Lv 60)Weapon skill Fire Armament- C1–C6Increase damage by 1% / 2% / 3% / 4% / 5% / 6%.
Retired OTs-14
ARAttack 22 → 153 (Lv 60)Weapon skill Defensive Armament- C1–C6Reduce damage taken by 1% / 2% / 3% / 4% / 5% / 6%.
Retired Vepr-12
SGAttack 23 → 160 (Lv 60)Weapon skill Fire Armament- C1–C6Increase damage by 1% / 2% / 3% / 4% / 5% / 6%.
Retired Hare
BladeAttack 25 → 174 (Lv 60)Weapon skill Fire Armament- C1–C6Increase damage by 1% / 2% / 3% / 4% / 5% / 6%.
Retired Pecheneg-SP
MGAttack 25 → 174 (Lv 60)Weapon skill Fire Armament- C1–C6Increase damage by 1% / 2% / 3% / 4% / 5% / 6%.
Retired Robinson Modular Rifle
ARAttack 27 → 188 (Lv 60)Weapon skill Fire Armament- C1–C6Increase damage by 1% / 2% / 3% / 4% / 5% / 6%.
Retired Model Alpha
ARAttack 27 → 188 (Lv 60)Weapon skill Fire Armament- C1–C6Increase damage by 1% / 2% / 3% / 4% / 5% / 6%.
Retired MP7H1
SMGAttack 24 → 167 (Lv 60)Weapon skill Fire Armament- C1–C6Increase damage by 1% / 2% / 3% / 4% / 5% / 6%.
Retired QBZ-191
ARAttack 27 → 188 (Lv 60)Weapon skill Fire Armament- C1–C6Increase damage by 1% / 2% / 3% / 4% / 5% / 6%.
Retired Sportivo Calibro 12
SGAttack 23 → 160 (Lv 60)Weapon skill Defensive Armament- C1–C6Reduce damage taken by 1% / 2% / 3% / 4% / 5% / 6%.
Retired Nagant M1895
HGAttack 25 → 174 (Lv 60)Weapon skill Fire Armament- C1–C6Increase damage by 1% / 2% / 3% / 4% / 5% / 6%.
Retired Type 95
ARAttack 25 → 174 (Lv 60)Weapon skill Fire Armament- C1–C6Increase damage by 1% / 2% / 3% / 4% / 5% / 6%.
Retired Sturmgewehr 36
ARAttack 23 → 160 (Lv 60)Weapon skill Support Armament- C1–C6Increase healing effectiveness by 1% / 2% / 3% / 4% / 5% / 6%.