Balthilde's usual outfit, a lightweight set of special forces mechanic's uniform. It's easy to move in and can handle various emergency situations.
The first impression she gives others is that of an impatient Doll, often getting anxious when communicating with others. This only gets more obvious after her words are misunderstood, sometimes driving her to her wits' end and causing her to hyperfocus on irrelevant issues. However, this is simply because she doesn't know how to properly express herself. Those who take the time to understand her will come to realize how sensitive and careful she is, as well as her perfectionist attitude toward her work. \n"...Keep smiling, don't glare at people, keep smiling... I must look really fierce now, don't I? I'm still learning how to smile, so please be patient."
- Element:
- Physical
- Class:
- Support
- Weapon type:
- MG
- Rarity:
- 5★
- Ammo:
- Heavy Ammo
- Affiliation:
- Doll Community
- Firearm:
- Lahti-Saloranta M/26
- Model:
- SSD-62D
- Max level:
- 60
- Voice:
- Liang Er (CN), Satomi Akesaka (JP), LEE JOO EUN (KR)
| Stat | Lv 1 | Lv 60 |
|---|---|---|
| Attack | 77 | 670 |
| Defense | 70 | 569 |
| HP | 247 | 2006 |
| Mobility | 6 | |
| Stability | 10 |
Breakthroughs (5)
- Level cap 20 · +0 ATK, +0 DEF, +0 HP · 4 Stock Boost Bar T1, 1,000 Sardis Gold
- Level cap 30 · +25 ATK, +15 DEF, +54 HP · 6 Stock Boost Bar T1, 8 Stock Boost Bar T2, 2,000 Sardis Gold
- Level cap 40 · +31 ATK, +19 DEF, +66 HP · 16 Stock Boost Bar T2, 8 Stock Boost Bar T3, 4,000 Sardis Gold
- Level cap 50 · +36 ATK, +22 DEF, +78 HP · 12,000 Sardis Gold, 12 Stock Boost Bar T3, 5 Stock Boost Bar T4
- Level cap 60 · +42 ATK, +26 DEF, +91 HP ·
Skillsat V0
Quenching StrikeBasic Attack / Targetedrange 8 · single tileSelects one enemy target within 8 tiles and deals Physical damage equal to 80% of attack to it.
Raging ChainblastUltimate / AoEcost 6range 1 · 36 tiles aheadSelects one direction and deals AoE Physical damage equal to 100% of attack to all enemy units in a cone of 6 tiles in the selected direction. Reduces the cooldown of the active skills Reinforcement Protocol and Demolition Protocol by 1 turn.
Reinforcement ProtocolActive / Summon / Defenserange 8 · single tileSelects one empty tile within 8 tiles and summons a Defense Construct. If a Defense Construct is already on the field, teleports it to the selected tile instead. If the active skill Demolition Protocol was not used this turn, Balthilde can use Demolition Protocol once. After the Defense Construct is destroyed, the skill enters a 3-turn cooldown.
Demolition ProtocolActive / Summonrange 8 · single tileSelects one empty tile within 8 tiles and summons Offense Construct. If a Offense Construct is already on the field, teleports it to the selected tile instead. If the active skill Reinforcement Protocol was not used this turn, Balthilde can use Reinforcement Protocol once. After the Offense Construct is destroyed, the skill enters a 3-turn cooldown.
Wrench CalibrationPassivesingle tileAfter launching a basic attack, Balthilde gains 1 point of Confectance Index. When an allied unit (excluding Balthilde herself) performs an active Physical attack, she also gains 1 point of Confectance Index. Up to 2 points of Confectance Index can be gained per turn. For every 1 point of Confectance Index gained, applies 1 stack of Performance Breakthrough to all Constructs. If a Construct with 10 stacks of Performance Breakthrough is destroyed, enemy targets within 3 tiles of it take Physical damage equal to 100% of the Construct's defense (does not trigger Support Attacks, Interceptions, or Counterattacks).
Summons
Defense ConstructConsidered a summoned creature. Inherits 100% of Balthilde's initial max HP, 100% of her initial defense, and 100% of her initial attack. Can protect allied units and cover within 5 tiles.
Safety Consciousness: Upon summon, applies Defense Up I to all allied units within 5 tiles for 2 turns, restores HP equal to 200% of defense and 4 points of stability to them, and restores durability for all Cover within the effective range.
Focused Maintenance: Cover within 5 tiles of this unit will not lose durability and allied units within range take 30% less damage. If an allied unit ends its action within 5 tiles of this unit, they recover HP equal to 100% of defense and 2 points of stability, and gain Defense Up I for 2 turns.
Linked skills: Reinforcement Protocol (active skill)
Offense ConstructConsidered a summoned creature. Inherits 100% of Balthilde's initial max HP, 100% of her initial defense and 100% of her initial attack. Can deal damage to the nearest enemy unit within 5 tiles.
Disassembly Knack: Launches attack once against the nearest enemy target within 5 tiles of this unit, dealing targeted Physical damage equal to 100% of defense, 3 points of stability damage, and applies Stress Fracture for 2 turns. Such attacks can be launched 3 times per turn.
Additional Modifications: Upon summon, deals 4 points of stability damage to all enemy units within 5 tiles of this unit and applies Stress Fracture for 2 turns.
Summoned by: Demolition Protocol (active skill)
Signature weapon
- C1–C6Damage dealt by allied units to targets with defense debuffs is increased by 10%. Damage and healing effects from this unit's physical summons are increased by 15% / 18% / 21% / 24% / 27% / 30%.
Neural Helix14 nodes · 8 key slots
- 6 attribute nodes, 8 keys
Fixed Keynode 3Cannot Spit It OutBefore an active attack, applies Stress Fracture to the enemy target for 2 turns.
Fixed Keynode 4ImpatientAt the start of the battle, gains 3 points of Confectance Index.
Fixed Keynode 7Misunderstood IntentionsAt the end of Balthilde's action, applies Damage Reduction II to all allied units on the battlefield without nearby Cover for 1 turn.
Fixed Keynode 8Fault Elimination ModuleAt the end of Balthilde's action, restores 3 points of stability to the allied Doll with the lowest stability.
Fixed Keynode 11Practical ModificationsBefore an allied unit is attacked, Defense Construct restores 1 point of stability to them.
Fixed Keynode 12Mechanical ControlWhen there are Constructs on the battlefield, Balthilde's stability damage dealt is increased by 3 points.
Common Keynode 13Adept SmithThe defense of this unit's physical summons is increased by 7%.
Peak Keynode 14Steel AwakeningAfter using the Ultimate skill Raging Chainblast, if the active skill Reinforcement Protocol or Demolition Protocol is not on cooldown, Balthilde may use that skill. The Confectance Index cost for the Ultimate skill Raging Chainblast is reduced to 4 points. Constructs gain additional effects based on the number of Performance Breakthrough stacks: 0 stacks: Balthilde gains 4 points of Confectance Index and Constructs cleanse 1 debuff from ally units within 5 tiles. 2 stacks: Defense of all ally units within 5 tiles of Constructs is increased by 20%. Does not stack. 5 stacks: When using the Ultimate skill Raging Chainblast and there are Constructs within the area of effect, trigger the damaging death effect of the passive skill Wrench Calibration for them. Each stack of Performance Breakthrough increases the damage multiplier of the death effect by 20%.
Affinity Key?
An Affinity Key which grants the corresponding skill when equipped. Provides additional bonuses when equipped by Balthilde.
- Attack Boost +3%?
- HP Boost +3%?
- Defense Boost +3%?
FortificationV1 to V6, one per duplicate
- V130 archivesDemolition Protocolskill level 2
Change: The range of the Offense Construct's basic attack Disassembly Knack is increased to 5 tiles, and it applies Stress Fracture to the enemy target for 2 turns when attacking. Offense Construct gains a new passive skill, Additional Modifications: Upon summon, deals 4 points of stability damage to enemy targets within 5 tiles and applies Stress Fracture for 2 turns.
Full text: Selects one empty tile within 8 tiles and summons Offense Construct. If a Offense Construct is already on the field, teleports it to the selected tile instead. If the active skill Reinforcement Protocol was not used this turn, Balthilde can use Reinforcement Protocol once. After the Offense Construct is destroyed, the skill enters a 3-turn cooldown.
- V230 archivesReinforcement Protocolskill level 2
Change: The effective range of Defense Construct is increased to 5 tiles. The passive skill Focused Maintenance gains a new effect: Allied units which end their action within 5 tiles of this unit recover HP equal to 100% of defense, 2 points of stability, and gain Defense Up I for 2 turns. The passive skill Safety Consciousness gains a new effect: Upon summon, it restores the durability of all Cover within 5 tiles.
Full text: Selects one empty tile within 8 tiles and summons a Defense Construct. If a Defense Construct is already on the field, teleports it to the selected tile instead. If the active skill Demolition Protocol was not used this turn, Balthilde can use Demolition Protocol once. After the Defense Construct is destroyed, the skill enters a 3-turn cooldown.
- V330 archivesRaging Chainblastskill level 2
Change: Resets the cooldown of the active skills Reinforcement Protocol and Demolition Protocol. Restores HP equal to 100% of attack to all allied units and applies Load-Bearing Parts for 2 turns.
Full text: Selects one direction and deals AoE Physical damage equal to 100% of attack to all enemy units in a cone of 6 tiles in the selected direction. Restores HP equal to 100% of attack to all allied units and applies Load-Bearing Parts for 2 turns. Resets the cooldown of the active skills Reinforcement Protocol and Demolition Protocol.
- V430 archivesDemolition Protocolskill level 3
Change: The skill cooldown is reduced by 1 turn. The attack and defense inheritance of Offense Construct is increased to 100%. The number of basic attacks Offense Construct can make is increased by 1.
Full text: Select one empty tile within 8 tiles and summons a Offense Construct. If a Offense Construct is already on the field, teleports it to the selected tile instead. If the active skill Reinforcement Protocol was not used this turn, Balthilde can use Reinforcement Protocol once. After the Offense Construct is destroyed, the skill enters a 2-turn cooldown.
- V530 archivesReinforcement Protocolskill level 3
Change: The skill cooldown is reduced by 1 turn. The attack and defense inheritance of Defense Construct is increased to 100%. The effectiveness of the passive skill Safety Consciousness is increased. Upon summon, the HP recovery multiplier is increased to 200% and stability recovery is increased to 4 points. The effectiveness of the passive skill Focused Maintenance is increased. It is no longer limited to allied units who cannot benefit from Cover; damage taken by all allied units within range is reduced by 30% instead.
Full text: Selects one empty tile within 8 tiles and summons a Defense Construct. If a Defense Construct is already on the field, teleports it to the selected tile instead. If the active skill Demolition Protocol was not used this turn, Balthilde can use Demolition Protocol once. After the Defense Construct is destroyed, the skill enters a 2-turn cooldown.
- V630 archivesWrench Calibrationskill level 2
Change: The damage multiplier of the basic attack Quenching Strike is increased by 5% for each point of Confectance Index Balthilde has. The effects of Performance Breakthrough are enhanced, with its attack and defense boost both increased to 5%.
Full text: After launching a basic attack, Balthilde gains 1 point of Confectance Index. When an allied unit (excluding Balthilde herself) performs an active Physical attack, she also gains 1 point of Confectance Index. Up to 2 points of Confectance Index can be gained per turn. For every 1 point of Confectance Index gained, applies 1 stack of Performance Breakthrough to all Constructs. If a Construct with 10 stacks of Performance Breakthrough is destroyed, enemy targets within 3 tiles of it take Physical damage equal to 100% of the Construct's defense (does not trigger Support Attacks, Interceptions, or Counterattacks). The damage multiplier of the basic attack Quenching Strike is increased by 5% for each point of Confectance Index Balthilde has.
RemoldingSupport Core - Balthilde · 6 imagoforms?
- Embryofrom the startWhen this unit's physical summons are on the field, allied units' defense is increased by 5%. Does not stack.Bulwark2Support5
- Seedlingcore level 10Physical and phase damage taken is reduced by 5%.Bulwark3Support8
- Sproutcore level 20Physical damage dealt is increased by 5%.Bulwark4Support9Sentinel1
- Shootcore level 30Damage dealt by all allied units is increased by 4%, maximum of 3 stacks. The effect's potency is progressively reduced by 1% each time a new stack is applied.Bulwark6Support11Sentinel2
- Budcore level 45Defense is increased by 8%.Bulwark7Support15Sentinel2
- Blossomcore level 60At the start of the battle, selects the 2 units with the highest initial defense and increase their defense by 3%. Does not stack.Bulwark8Support18Sentinel3
Affinity rewards
- ♥1
Affinity Key - Clumsy Confession - ♥2
Portrait Frame - Lifetime Guarantee - ♥3
Skin - Mechanic Vanguard - ♥4
Repair Assistant - ♥4
Skin - Maximum Utilization - ♥5
Covenant Projection - ♥5
Portrait - Lifetime Guarantee
Changelog
No changes recorded since this wiki started tracking (game 2.8.4367).