Buffs & Debuffs (2052)
Every named buff, debuff and status in the game's tables, enemies' and event modes' included. Buffs with the same name are one entry; other wordings (levels, enemy copies) are folded under it. A doll or weapon is listed when one of its skills, keys or summons names the buff or applies it; a dotted name means only the skill's effects show it, not its text. Hover a highlighted name in a text to see what it does.
- [Battlefield Glimmer] Cooldown-1Other
Active 2CD-1
- 3-Stack Magazine BuffOther
Magazine
Aberrant CorpusDebuffDamage dealt is reduced by 60%. Considered a debuff, cannot be cleansed.
Absolute BarrierOtherImmune to all instances of damage except for fixed damage. Each time this unit takes an attack, consumes 1 stack. Cannot be cleansed.
Absolute DefenseBuffImmune to basic attacks and skill damage. The immunity is removed after receiving 1 basic attack or skill attack. This is considered a buff.
Dolls: Groza
Abundant VinegrowthDebuffMobility is reduced by 4 tiles. Can be stacked. Considered a debuff.
AccelerantBuffBurnDamage dealt is increased by 10% when dealing Burn damage, additionally deals 1 instance of fixed damage equal to 20% of attack. Considered a Burn buff, cannot be cleansed.
2 other wordings (levels, enemy copies)
- Damage dealt is increased by 30% when dealing Burn damage, additionally deals 1 instance of fixed damage equal to 20% of attack. Considered a Burn buff, cannot be cleansed.
- Every Burn buff increases damage dealt by 5%. When an attack deals Burn damage, damage dealt is increased by 30%, critical damage is increased by 15%, and additionally deals 1 instance of fixed damage equal to 20% of attack. Considered a Burn buff, cannot be cleansed.
Dolls: Vector
Achilles' HeelDebuffIncrease damage taken by active attacks by 300%. For each time phase weakness is exploited, increases damage by an additional 5%. Triggers 1 time. This debuff cannot be cleansed.
Aching PainOtherUpon reaching 2 stacks, it is converted into Stun. Stun lasts for 1 turn and cannot be cleansed.
Acid Corrosion IDebuffCorrosionReduce defense by 20%. This is considered a Corrosion defense debuff.

Acid Corrosion IIIDebuffCorrosionReduce defense by 40%. This is considered a Corrosion defense debuff.
Acid ReactionDebuffCorrosionAt the end of the target's action, the target takes damage equal to 50% of the inflictor's attack. Units with Acid Reaction will randomly apply Acid Reaction to 1 allied unit within 4 tiles that doesn't already have it for 2 turns. This is a Corrosion debuff.
Acidic AbsorptionOtherWhen this unit possesses a Corrosion buff, damage dealt is increased by 20%.
Acidic DecompositionOtherImmune to non-Corrosion Phase damage and Phase weaknesses. Cannot be cleansed.
Active EngagementBuffAttacks deal Electric damage, increasing damage dealt by 30%, effective once. This buff cannot be cleansed.
2 other wordings (levels, enemy copies)
- Attacks deal Electric damage, increasing damage by 40%. Triggers 1 time. This buff cannot be cleansed.
- Attacks deal Electric damage. Damage dealt is increased by 30%. Activates once. Considered a buff, cannot be cleansed.
Acute ResponseOtherMobility is increased by 3 tiles, immune to movement debuffs, ignores blocking from enemy units while moving. Cannot be cleansed.
AdamanceOtherDamage taken is reduced by 100%. Cannot be cleansed.
Adaptive Algorithm IIOtherWhen stability index is greater than 0, damage taken reduced by 50%. Cannot be cleansed.
Adaptive ForcefieldOtherShieldGain a shield equal to 10% of Max HP.
3 other wordings (levels, enemy copies)
- Gain a shield equal to 12% of Max HP.
- Gain a Shield equal to 13% of Max HP.
- Gain a shield with a value equal to 15% of Max HP.
Additional BurnOtherActive Physical attacks changed to Burn damage, effective once. Cannot be cleansed.
Additional CorrosionOtherActive Physical attacks changed to Corrosion damage, effective once. Cannot be cleansed.
Additional ElectricOtherActive Physical attacks changed to Electric damage, effective once. Cannot be cleansed.
Additional FreezeOtherActive physical attacks changed to Freeze damage, effective once. Cannot be cleansed.
Additional HydroOtherActive Physical damege is modified to Hydro damage. Triggers 1 time. This effect cannot be cleansed.

Additional Movement ForbiddenOtherUnable to gain Additional Movement. This effect cannot be cleansed.
Additonal Movement+5OtherNo description in the game.
Adhesive DermisBuffDamage taken is reduced by 5%. Stacks up to 4 times. Considered a buff, cannot be cleansed. Remove this effect upon entering Stability Break.
AdrenalineBuffAttack is increased by 10% and defense is increased by 30%. Considered a buff, cannot be cleansed.
Dolls: Florence
Adversity Attenuation IDebuffWhen dealing damage that does not exploit any weaknesses, damage dealt is reduced by 10%. Considered a debuff.
Adversity Attenuation IIDebuffWhen dealing damage that does not exploit any weaknesses, damage dealt is reduced by 20%. Considered a debuff.
Adversity Attenuation IIIDebuffWhen dealing damage that does not exploit any weaknesses, damage dealt is reduced by 30%. Considered a debuff.
Adversity ReversalBuffActive skill damage increased by 10%, effective once. This buff cannot be cleansed.
4 other wordings (levels, enemy copies)
- Active skill damage increased by 12%, effective once. This buff cannot be cleansed.
- Increase damage of active skills by 15%. Triggers 1 time. This buff cannot be cleansed.
- Active skill damage increased by 18%, effective once. This buff cannot be cleansed.
- Active skill damage increased by 20%, effective 1 time. This buff cannot be cleansed.
Weapons: OTs-14
After-Move Placeholder IOtherAfter using an active skill, gain 1 stack of Charged Strike I. Cannot be cleansed.
After-Move Placeholder IIOtherAfter using an active skill, gain 1 stack of Charged Strike II. Cannot be cleansed.
After-Move Placeholder IIIOtherAfter using an active skill, gain 1 stack of Charged Strike III. Cannot be cleansed.
AftershockOtherGraurizard's exclusive counter. Cannot be cleansed.
Aggressive AttackBuffIncrease damage by 30%, Maximum of 5 stacks. This buff cannot be cleansed.
Aggressive ProtectionDebuffDEF is decreased by 30%, can stack. Debuff, cannot be dispelled.
Aggressive SpiritOtherAfter eliminating a target, the eliminator's damage is increased by 10%. Stackable.
1 other wording (levels, enemy copies)
- After eliminating a target, the eliminator's damage is increased by 10%. Stackable. Cannot be cleansed.
Agile SupportBuffIncrease healing from active skills by 10%. Triggers 1 time. This buff cannot be cleansed.
7 other wordings (levels, enemy copies)
- Healing from active skills additionally recover 1 point of stability index. Cannot be cleansed.
- Active healing skill effect increased by 12%, effective once. This buff cannot be cleansed.
- Increase the healing of active skills by 14%. Triggers 1 time. This buff cannot be cleansed.
- Increase healing from active skills by 16%. Triggers 1 time. This buff cannot be cleansed.
- Increase healing from active skills by 18%. Triggers 1 time. This buff cannot be cleansed.
- Active healing additionally recovers 2 points of stability index. Cannot be cleansed.
- Active healing skill effects increased by 20%, effective 1 time. This buff cannot be cleansed.
Weapons: .380 Curva
Aid AccordBuffDamage dealt is increased by 5% and critical damage dealt is increased by 5%. Considered a buff, cannot be cleansed.
Aid CommandBuffAttack is increased by 3% and defense is increased by 3%. Maximum of 20 stacks. Considered a buff, cannot be cleansed.
Alcazar Stance IOtherAttack is increased by 20% and defense is increased by 60% but the unit is unable to move. Terrain tile effect, cannot be cleansed, immunity does not apply.
Alcazar Stance IIOtherAttack is increased by 40% and defense is increased by 60% but the unit is unable to move. Terrain tile effect, cannot be cleansed, immunity does not apply.
Alcazar Stance IIIOtherAttack is increased by 50% and defense is increased by 60%, but it will be unable to move. Terrain tile effect, cannot be cleansed, immunity does not apply.
Alcazar Stance IVOtherAttack is increased by 60% and defense is increased by 60% but the unit is unable to move. Terrain tile effect, cannot be cleansed, immunity does not apply.
AlertOtherDamage taken is increased by 20%. Damage dealt is increased by 20%. Can be stacked, cannot be cleansed.
3 other wordings (levels, enemy copies)
- When an enemy within 9 tiles attempts to attack this unit with Frost Barrier active, launches Interception against that enemy target, dealing Freeze damage equal to 90% of attack, 2 points of stability damage, and applies Frozen for 1 turn. Can be activated a maximum of 2 times per turn. This effect cannot be cleansed.
- When an enemy within 9 tiles attempts to attack this unit with Frost Barrier active, launches Interception against that enemy target, dealing Freeze damage equal to 90% of attack, 2 points of stability damage, and applies Frozen for 1 turn. Can be activated a maximum of 3 times per turn. This effect cannot be cleansed.
- When an enemy within 9 tiles attempts to attack this unit with Frost Barrier active, launches Interception against that enemy unit, dealing Freeze damage equal to 90% of attack, 2 points of stability damage, and applies Frozen for 1 turn. Can be activated a maximum of 4 times per turn. When Interception crits, gains Rapture for 1 turn. This effect cannot be cleansed.
Dolls: Makiatto
Aligned EnhancementBuffDamage dealt is increased by 15%. Stackable. This effect stacks up to 6 times. Stacks do not disappear if a Hologram dies. Considered a buff, cannot be cleansed.
Dolls: Mityl- Aligned ResonanceOther
Deals Hydro damage equal to 40% of attack and deals 1 point of stability damage to all enemy units within 5 tiles of this unit. Can trigger up to 10 times per turn.
1 other wording (levels, enemy copies)
- Deals Hydro damage equal to 60% of attack and deals 1 point of stability damage and applies Defense Down II for 2 turns to all enemy units within 5 tiles of this unit. Can trigger up to 10 times per turn.
Dolls: Mityl
All Points BulletinDebuffDamage dealt to the inflictor is reduced by 60%. After taking damage by the inflictor, gains Movement Down II for 2 turns. Considered a debuff, cannot be cleansed.
All-Range SuppressionBuffAttack is increased by 24% and AoE damage dealt is increased by 48%. Considered a buff, cannot be cleansed.
1 other wording (levels, enemy copies)
- Attack is increased by 8% and AoE damage dealt is increased by 8%. Considered a buff, cannot be cleansed.

Amaranth BrandBuffElectricStability damage dealt is increased by 3 points and attacks ignore 3 points of the target's stability. When dealing Electric or melee damage, for each stack of Rigor Sanguis possessed by Sextans, damage dealt is increased by 3% (if multiple conditions are met, the effect only triggers once). Removed after the inflictor dies. Considered an Electric buff, cannot be cleansed.
1 other wording (levels, enemy copies)
- Stability damage dealt is increased by 5 points and attacks ignore 5 points of the target's stability. When dealing Electric or melee damage, for each stack of Rigor Sanguis possessed by Sextans, damage dealt is increased by 5% (if multiple conditions are met, the effect only triggers once). Removed after the inflictor dies. Considered an Electric buff, cannot be cleansed.
Dolls: Sextans
Ambuscade IIOtherImmobilizeImmune to damage originating from 5 tiles or further from this unit. If an enemy is within 3 tiles of it, before they can use a skill, perform 1 instance of Interception against them, dealing AoE physical damage equal to 150% of attack to it. Cannot be cleansed.
AmbushOtherImmobilizeReturn Fire if an enemy within 3 tiles attempts to use a skill, dealing AoE Physical damage equal to 100% of attack. This effect cannot be cleansed.
1 other wording (levels, enemy copies)
- Return Fire if an enemy within 3 tiles attempts to use an active attack, dealing AoE Physical damage equal to 130% of attack. This effect cannot be cleansed.
Ammo RefillBuffIncrease damage dealt by 5%. Reduce damage taken by 5%. Maximum of 8 stacks. This buff cannot be cleansed.
Ammo Refill IOtherIncrease damage by 10%. This effect cannot be cleansed.