Ullrid's outfit is thick, warm, and windproof, boasting unique patterns that blend function with flair.
A Doll with great ambitions. She draws friends to her side with her bold nature and strong decisiveness. However, she occasionally longs for a quiet corner to unload her burden and rest.
- Element:
- Physical
- Class:
- Vanguard
- Weapon type:
- Blade
- Rarity:
- 5★
- Ammo:
- Melee
- Affiliation:
- Doll Community
- Firearm:
- Pluma Edge
- Model:
- SSD-62G
- Max level:
- 60
- Voice:
- Ju Hua Hua (CN), Yuka Saito (JP), MOON YOOJEONG (KR)
| Stat | Lv 1 | Lv 60 |
|---|---|---|
| Attack | 85 | 740 |
| Defense | 65 | 528 |
| HP | 187 | 1519 |
| Mobility | 9 | |
| Stability | 8 |
Breakthroughs (5)
- Level cap 20 · +0 ATK, +0 DEF, +0 HP · 4 Stock Boost Bar T1, 1,000 Sardis Gold
- Level cap 30 · +28 ATK, +14 DEF, +41 HP · 6 Stock Boost Bar T1, 8 Stock Boost Bar T2, 2,000 Sardis Gold
- Level cap 40 · +34 ATK, +17 DEF, +50 HP · 16 Stock Boost Bar T2, 8 Stock Boost Bar T3, 4,000 Sardis Gold
- Level cap 50 · +40 ATK, +21 DEF, +59 HP · 5 Stock Boost Bar T4, 12,000 Sardis Gold, 12 Stock Boost Bar T3
- Level cap 60 · +47 ATK, +24 DEF, +69 HP ·
Skillsat V0
Warning ShotBasic Attack / Targetedrange 5 · single tileSelect 1 enemy target within 5 tiles and deal physical damage equal to 80% of attack to it.
Hidden PursuitUltimate / Targeted / Meleecooldown 3within 1 tilesSelect a tile in a cross-shaped area within 5 tiles, move to that tile and deal melee physical damage equal to 180% of attack to the enemy target with the highest HP within 1 tile. Consume all stacks of Hunter's Talent, for each stack consumed, increase damage dealt by this attack by 10%, up to a 30% increase. If there are 2 stacks of Hunter's Talent or more, gain 2 stacks of Camouflage for 1 turn.
Hunter's SightActive / Targeted / Melee / Debuffcooldown 1range 3 · single tileSelects 1 enemy target within 1 tile, dealing melee Physical damage equal to 120% of attack and gains 6 tiles of Additional Movement. If the target is not killed, applies Mark of Prey for 2 turns.
Blade WhirlwindActive / Targeted / Meleecost 3range 3 · single tileSelect 1 enemy target within 1 tile and deal melee physical damage equal to 90% of attack to it. Gain Whirlwind after attacking.
Optical CamouflagePassivecooldown 3single tileGain 1 stack of Hunter's Talent and 1 point of Confectance Index after active attacks. At the end of an enemy unit's action, if Ullrid's HP is below 30%, gain 1 stack of Camouflage for 1 turn. Cooldown: 3 turns.
Signature weapon
- C1–C6When using an active attack, deal additional fixed damage equal to 10% / 12% / 14% / 16% / 18% / 20% of attack to targets not at full HP. For targets with lower HP percentage than the user, increase critical damage by 20%.
Neural Helix14 nodes · 8 key slots
- 6 attribute nodes, 8 keys
Fixed Keynode 3Swift ActionWhen the user possesses Whirlwind, basic attacks and other active skills can be used, but it consumes an additional 2 points of Confectance Index.
Fixed Keynode 4PredationIgnores 30% of the target enemy's defense when there are no other enemy units within 3 tiles of the target.
Fixed Keynode 7Appropriate CautionAt the start of the battle, gains 3 points of Confectance Index.
Fixed Keynode 8Ideal StateWhen there are no allied units within 3 tiles of self (excluding summoned units), increase own critical rate by 20%.
Fixed Keynode 11OppressionWhen at full health, damage dealt is increased by 15%.
Fixed Keynode 12Hunter's AcuityWhen exploiting phase weakness, gain Attack Up I for 2 turns.
Common Keynode 13MangleIf the enemy target's HP is not full before the attack, increase damage dealt to them by 7%.
Peak Keynode 14Determined PursuitAfter using Blade Whirlwind, if the target is still alive, follow up with 1 extra instance of Physical damage equal to 90% of attack and deals 1 point of stability damage. The damage of this attack is increased by 30%. This effect can be triggered up to 3 times per turn.
Upgraded: Before every instance of the active skill Blade Whirlwind is used, inflicts Mark of Prey on the target. After said skill is used, the cooldown of the Ultimate skill Hidden Pursuit is reduced by 1 turn. If Ullrid continuously attacks the same target, she recovers 1 point of Confectance Index. This effect can trigger up to 1 time per round. Before using the Ultimate skill Hidden Pursuit, Ullrid gains full stacks of Hunter's Talent. Hunter's Talent gains an additional effect: if Ullrid's critical rate is greater than 100%, for every 1% of critical rate overflow, her critical damage is increased by 0.3%. All ally units' melee damage is increased by 10%. For each stack of Hunter's Talent consumed, she recovers 1 point of Confectance Index. Mark of Prey gains a new effect: The possessor gains Lacerating Wound.
Affinity Key?
An Affinity Key which grants the corresponding skill when equipped. Provides additional bonuses when equipped by Ullrid.
- Crit Damage +3%?
- Attack Boost +3%?
- HP Boost +3%?
FortificationV1 to V6, one per duplicate
- V130 archivesBlade Whirlwindskill level 2
Change: If attacking the same target within one action, increases damage dealt by 30%. The effects of Whirlwind are enhanced. Ignores Cover damage reduction when attacking.
Full text: Select 1 enemy target within 1 tile and deal melee physical damage equal to 90% of attack to it. Gain Whirlwind after attacking. If attacking the same target within one action, increase damage dealt by 30%.
- V230 archivesOptical Camouflageskill level 2
Change: At the start of the battle, for each allied target on the field (excluding self), gain 1 stack of Hunter's Talent and 1 point of Confectance Index.
Full text: At the start of the battle, for each allied target on the field (excluding self), gain 1 stack of Hunter's Talent and 1 point of Confectance Index. Gain 1 stack of Hunter's Talent and 1 point of Confectance Index after active attacks. At the end of an enemy unit's action, if Ullrid's HP is below 30%, gain 1 stack of Camouflage for 1 turn. Cooldown: 3 turns.
- V330 archivesHunter's Sightskill level 2
Change: If the target is not killed, applies Movement Down II to the enemy target for 2 turns. When Ullrid is attacked by a target with Mark of Prey, reduces damage taken.
Full text: Selects 1 enemy target within 1 tile, dealing melee physical damage equal to 120% of attack and gains 6 tiles of Additional Movement. If the target is not killed, applies Mark of Prey and Movement Down II for 2 turns. When Ullrid is attacked by a target with Mark of Prey, reduces damage taken by 20%.
- V430 archivesHidden Pursuitskill level 2
Change: Increase range by 2 tiles. Raise the damage increase cap to 60% by consuming Hunter's Talent .
Full text: Select a tile in a cross-shaped area within 7 tiles, move to that tile and deal melee physical damage equal to 180% of attack to the enemy target with the highest HP within 1 tile. Consume all stacks of Hunter's Talent, for each stack consumed, increase damage dealt by this attack by 10%, up to a 60% increase. If there are 2 stacks of Hunter's Talent or more, gain 2 stacks of Camouflage for 1 turn.
- V530 archivesOptical Camouflageskill level 3
Change: Before attacking, if this unit has moved 2 tiles or more, increase attack by 20%. If Ullrid's HP is below 50%, gain Camouflage and reduce the effect's cooldown by 1 turn.
Full text: At the start of the battle, for each allied target on the field (excluding self), gain 1 stack of Hunter's Talent and 1 point of Confectance Index. Gain 1 stack of Hunter's Talent and 1 point of Confectance Index after active attacks. Before attacking, if this unit has moved 2 tiles or more, increase attack by 20%. At the end of an enemy unit's action, if Ullrid's HP is below 50%, gain 1 stack of Camouflage for 1 turn. Cooldown: 2 turns.
- V630 archivesHidden Pursuitskill level 3
Change: For every 2% of the enemy target's missing HP, increase self attack by 1% for this skill. If this kills the target, increase damage dealt by the next active attack by 30%. If there are 2 stacks of Hunter's Talent or more, gain only 1 stack of Camouflage, but Camouflage is no longer consumed after taking damage.
Full text: Select a tile in a cross-shaped area within 7 tiles, move to that tile and deal melee physical damage equal to 180% of attack to the enemy target with the highest HP within 1 tile. For every 2% of the enemy target's missing HP, increase self attack by 1% for this skill. If this kills the target, increase damage dealt by the next active attack by 30%. Consume all stacks of Hunter's Talent, for each stack consumed, increase damage dealt by this attack by 10%, up to a 60% increase. If there are 2 stacks of Hunter's Talent or more, gain 1 stack of Camouflage for 1 turn.
RemoldingVanguard Core - Ullrid · 6 imagoforms?
- Embryofrom the startWhen performing consecutive active attacks on the same enemy target in the same turn, critical damage dealt is increased by 5%.Vanguard5Sentinel2
- Seedlingcore level 10Physical and phase damage taken is reduced by 5%.Vanguard8Sentinel3
- Sproutcore level 20Physical damage dealt is increased by 5%.Bulwark1Vanguard9Sentinel4
- Shootcore level 30Damage dealt to enemy targets with 50% or lower HP is increased by 10%.Bulwark2Vanguard11Sentinel6
- Budcore level 45Attack is increased by 8%.Bulwark2Vanguard15Sentinel7
- Blossomcore level 60Damage dealt to enemy units within 3 tiles is increased by 12%.Bulwark3Vanguard18Sentinel8
Affinity rewards
- ♥1
Affinity Key - Stress Ball Terminator - ♥2
Portrait Frame - Windchaser - ♥3
Skin - Guiding Thornlight - ♥4
Navigator - ♥4
Skin - Windtrail Wings - ♥5
Covenant Projection - ♥5
Portrait - Windchaser
Changelog
No changes recorded since this wiki started tracking (game 2.8.4367).