Sextans in her usual outfit. It's very convenient for moving around in the darkness. Beware her nighttime ambushes.
An agile and cunning Doll who was once under the command of the Orlog Conglomerate. She was abandoned after failing an important mission and suffered severe damage to her neural cloud. The Elmo rescued her and she has become a reliable friend to the crew. "Compared to my previous colleagues, the Dolls around you seem a little... simpler."
- Element:
- Electric
- Class:
- Support
- Weapon type:
- Blade
- Rarity:
- 5★
- Ammo:
- Melee
- Affiliation:
- Elmo - Third-Gen Doll Echelon
- Firearm:
- Nightsnake
- Model:
- STR-01A247
- Max level:
- 60
- Voice:
- Tang Yajing (CN), Yuko Sanpei (JP), HEO YE-EUN (KR)
| Stat | Lv 1 | Lv 60 |
|---|---|---|
| Attack | 85 | 740 |
| Defense | 66 | 536 |
| HP | 248 | 2014 |
| Mobility | 9 | |
| Stability | 9 |
Breakthroughs (5)
- Level cap 20 · +0 ATK, +0 DEF, +0 HP · 4 Stock Boost Bar T1, 1,000 Sardis Gold
- Level cap 30 · +28 ATK, +14 DEF, +54 HP · 6 Stock Boost Bar T1, 8 Stock Boost Bar T2, 2,000 Sardis Gold
- Level cap 40 · +34 ATK, +18 DEF, +66 HP · 16 Stock Boost Bar T2, 8 Stock Boost Bar T3, 4,000 Sardis Gold
- Level cap 50 · +40 ATK, +21 DEF, +79 HP · 12 Stock Boost Bar T3, 5 Stock Boost Bar T4, 12,000 Sardis Gold
- Level cap 60 · +47 ATK, +24 DEF, +91 HP ·
Skillsat V0
Dreamscape FinaleBasic Attack / Targetedrange 1 · single tileSelects one enemy target within 1 tile, dealing melee Physical damage equal to 80% of attack to it.
Midnight VespersUltimate / AoE / Melee / Tile / Debuff / Buffcooldown 1range 1 · single tileSelects one tile within a cross-shaped area of 4 to 8 tiles, lands on the selected tile, deals AoE melee Electric damage equal to 120% of attack to all enemy targets within the 3-tile-wide path, and applies Blood Kiss to them. After the skill resolves, generates Voltage tiles that last 3 turns. The damage multiplier is increased by 10% for each stack of Rigor Sanguis possessed by Sextans. Before this skill resolves, applies Lacerating Wound to all enemy targets within the effective area for 2 turns and applies Amaranth Brand to all allied units on the battlefield for 2 turns. After this skill resolves, Sextans gains 6 tiles of Additional Movement and she can use the active skill Death Knell.
Sanctuary LaudsActive / AoE / Meleerange 1 · 27 tiles aheadSelects one direction, deals AoE melee Electric damage equal to 90% of attack, and applies Blood Kiss to all enemy targets in a 3x9 tile area to the sides and front of Sextans. The damage multiplier is increased by 10% for each stack of Rigor Sanguis possessed by Sextans. Restores HP equal to 90% of attack to all allied units within the effective area. After this skill resolves, Sextans gains 6 tiles of Additional Movement and she can use the active skill Death Knell.
Death KnellActive / AoE / Meleerange 1 · 27 tiles aheadSelects one direction, deals AoE melee Electric damage equal to 90% of attack to all enemy targets within a 3x9 tile area to the sides and front of Sextans, and generates Voltage tiles that last for 3 turns. The damage multiplier is increased by 10% for each stack of Rigor Sanguis possessed by Sextans. Restores HP equal to 90% of attack to all allied units within the effective area and cleanses 1 debuff from them. After the skill resolves, if an enemy target has Blood Kiss, additionally deals 1 instance of melee Electric damage with the same damage multiplier to it. Sextans gains 1 stack of Rigor Sanguis and removes the target's Blood Kiss. Depending on the Grade of the target, Sextans additionally gains 0/1/2 stacks of Rigor Sanguis.
RequiemPassive / Buffsingle tileDamage dealt by all Blade-wielding Dolls is increased by 10% and mobility for all Electric-attributed Dolls or Blade-wielding Dolls is increased by 1 tile (if multiple conditions are met, the effect only triggers once). When an enemy unit dies or suffers Stability Break, Sextans gains 1 stack of Rigor Sanguis. Depending on the Grade of the target, Sextans additionally gains 0/1/2 stacks of Rigor Sanguis. When an allied unit (excluding Sextans herself) attacks with a Blade, Sextans expends 1 point of Confectance Index and performs Sanguine Emblem. At the start of the turn, if Sextans' Confectance Index is not full, recovers all Confectance Index and applies Carmine Emblem to enemy units which ended their action on Electric tiles.
Signature weapon
- C1–C6When allied units deal Electric or melee damage, critical damage is increased by 10% / 12% / 14% / 16% / 18% / 20% and damage dealt is increased by 10% / 12% / 14% / 16% / 18% / 20% (if multiple conditions are met, the effect only triggers once).
Neural Helix13 nodes · 7 key slots
- 6 attribute nodes, 7 keys
Fixed Keynode 3Contractor's BondAt the start of the battle, gains 1 stack of Rigor Sanguis for each Electric-attributed Doll or Blade-wielding Doll on the battlefield (if multiple conditions are met, the effect only triggers once).
Fixed Keynode 4Hushed InscriptionBefore an allied unit with Amaranth Brand makes an active attack, applies Defense Down II to the target for 2 turns.
Fixed Keynode 7Pocketwatch CalibrationBefore Sanguine Emblem resolves, cleanses 1 buff from the target.
Fixed Keynode 8Withered CovenantDamage taken by enemy units in Stability Break is increased by 7%.
Fixed Keynode 11Red Velvet CanopyAfter an allied unit (excluding Sextans) attacks with a Blade, generates Voltage tiles within 1 tile of the target.
Fixed Keynode 12Black Swan FeatherStability damage dealt by all allied units is increased by 1 point.
Common Keynode 13StigmataMelee damage dealt is increased by 10%.
Affinity Key?
An Affinity Key which grants the corresponding skill when equipped. Provides additional bonuses when equipped by Sextans.
- Crit Rate +3%?
- Crit Damage +3%?
- Attack Boost +3%?
FortificationV1 to V6, one per duplicate
- V130 archivesDeath Knellskill level 2
Change: If an enemy target is hit, Sextans performs 1 instance of Sanguine Emblem and gains 1 point of Confectance Index. After the skill resolves, Sextans gains 2 stacks of Rigor Sanguis.
Full text: Selects one direction, deals AoE melee Electric damage equal to 90% of attack to all enemy targets within a 3x9 tile area to the sides and front of Sextans, and generates Voltage tiles that last for 3 turns. The damage multiplier is increased by 10% for each stack of Rigor Sanguis possessed by Sextans. Restores HP equal to 90% of attack to all allied units within the effective area and cleanses 1 debuff from them. After the skill resolves, if an enemy target has Blood Kiss, additionally deals 1 instance of melee Electric damage with the same damage multiplier to it. Sextans gains 1 stack of Rigor Sanguis and removes the target's Blood Kiss. Depending on the Grade of the target, Sextans additionally gains 0/1/2 stacks of Rigor Sanguis. If an enemy target is hit, Sextans performs 1 instance of Sanguine Emblem and gains 1 point of Confectance Index. After the skill resolves, Sextans gains 2 stacks of Rigor Sanguis.
- V230 archivesMidnight Vespersskill level 2
Change: Width is increased by 2 tiles. The effects of Amaranth Brand are enhanced: The increase of stability damage dealt and stability ignored are increased to 5 points. When dealing Electric or melee damage, for each stack of Rigor Sanguis possessed by Sextans, the damage boost is increased to 5% (if multiple conditions are met, the effect only triggers once).
Full text: Selects one tile within a cross-shaped area of 4 to 8 tiles, lands on the selected tile, deals AoE melee Electric damage equal to 120% of attack to all enemy targets within the 5-tile-wide path, and applies Blood Kiss to them. After the skill resolves, generates Voltage tiles that last for 3 turns. The damage multiplier is increased by 10% for each stack of Rigor Sanguis possessed by Sextans. Before this skill resolves, applies Lacerating Wound to all enemy targets within the effective area for 2 turns and applies Amaranth Brand to all allied units on the battlefield for 2 turns. After this skill resolves, Sextans gains 6 tiles of Additional Movement and she can use the active skill Death Knell.
- V330 archivesRequiemskill level 2
Change: The mobility increase for all Electric-attributed Dolls or Blade-wielding Dolls is increased to 2 tiles (if multiple conditions are met, the effect only triggers once) and they ignore blocking by enemy units. The effects of Rigor Sanguis are enhanced: The maximum conversion of overcap critical rate converted to attack, healing, and critical damage is increased to 45%. The effect of Sanguine Emblem is enhanced: For each stack of Rigor Sanguis, the boost in damage multiplier is increased to 4%. The effect of Carmine Emblem is enhanced: Melee damage taken is increased to 10%.
Full text: Damage dealt by all Blade-wielding Dolls is increased by 10% and mobility for all Electric-attributed Dolls or Blade-wielding Dolls is increased by 2 tiles (if multiple conditions are met, the effect only triggers once) and they ignore blocking by enemy units. When an enemy unit dies or suffers Stability Break, Sextans gains 1 stack of Rigor Sanguis. Depending on the Grade of the target, Sextans additionally gains 0/1/2 stacks of Rigor Sanguis. When an allied unit (excluding Sextans herself) attacks with a Blade, Sextans expends 1 point of Confectance Index and performs Sanguine Emblem. At the start of the turn, if Sextans' Confectance Index is not full, recovers all Confectance Index and applies Carmine Emblem to enemy units which ended their action on Electric tiles.
- V430 archivesMidnight Vespersskill level 3
Change: Before this skill resolves, applies Electric Boost II to all allied units for 2 turns. After this skill resolves, Sextans gains Stealth for 2 turns.
Full text: Selects one tile within a cross-shaped area of 4 to 8 tiles, lands on the selected tile, deals AoE melee Electric damage equal to 120% of attack to all enemy targets within the 5-tile-wide path, and applies Blood Kiss to them. After the skill resolves, generates Voltage tiles that last 3 turns. The damage multiplier is increased by 10% for each stack of Rigor Sanguis possessed by Sextans. Before this skill resolves, applies Lacerating Wound to all enemy targets within the effective area for 2 turns and applies Amaranth Brand and Electric Boost II to all allied units on the battlefield for 2 turns. After this skill resolves, Sextans gains 6 tiles of Additional Movement and she can use the active skill Death Knell. In addition, Sextans gains Stealth for 2 turns.
- V530 archivesDeath Knellskill level 3
Change: The damage and healing multiplier is increased by 30%. Number of debuffs cleansed is increased by 1. Blood Kiss is no longer removed.
Full text: Selects one direction, deals AoE melee Electric damage equal to 120% of attack to all enemy targets within a 3x9 tile area to the sides and front of Sextans, and generates Voltage tiles that last for 3 turns. The damage multiplier is increased by 10% for each stack of Rigor Sanguis possessed by Sextans. Restores HP equal to 120% of attack to all allied units within the effective area and cleanses 2 debuffs from them. After the skill resolves, if an enemy target has Blood Kiss, additionally deals 1 instance of melee Electric damage with the same damage multiplier to it. Sextans gains 1 stack of Rigor Sanguis. Depending on the Grade of the target, Sextans additionally gains 0/1/2 stacks of Rigor Sanguis. If an enemy target is hit, Sextans performs 1 instance of Sanguine Emblem and gains 1 point of Confectance Index. After the skill resolves, Sextans gains 2 stacks of Rigor Sanguis.
- V630 archivesRequiemskill level 3
Change: At the start of the battle, Sextans gains 5 stacks of Rigor Sanguis, and the maximum critical rate cap of Rigor Sanguis is increased to 75%. The damage multiplier of Sanguine Emblem is increased to 90% and its damage dealt ignores 30% of the target's defense. It no longer expends Confectance Index. When Sextans' Confectance Index is full, melee damage dealt by all allied units is increased by 15%.
Full text: At the start of the battle, Sextans gains 5 stacks of Rigor Sanguis. Damage dealt by all Blade-wielding Dolls is increased by 10% and mobility for all Electric-attributed Dolls or Blade-wielding Dolls is increased by 2 tiles (if multiple conditions are met, the effect only triggers once) and they ignore blocking by enemy units. When an enemy unit dies or suffers Stability Break, Sextans gains 1 stack of Rigor Sanguis. Depending on the Grade of the target, Sextans additionally gains 0/1/2 stacks of Rigor Sanguis. When an allied unit (excluding Sextans herself) attacks with a Blade, Sextans performs Sanguine Emblem. At the start of the turn, if Sextans' Confectance Index is not full, recovers all Confectance Index; if Sextans' Confectance Index is full, melee damage dealt by all allied units is increased by 15%. Applies Carmine Emblem to enemy units which ended their action on Electric tiles.
RemoldingSupport Core - Sextans · 6 imagoforms?
- Embryofrom the startFor every instance of Electric damage dealt by this unit, Electric damage dealt by all allied units is increased by 1%, maximum of 3%. Does not stack.Support5Sentinel2
- Seedlingcore level 10Physical and phase damage taken is reduced by 5%.Support8Sentinel3
- Sproutcore level 20Electric damage dealt is increased by 5%.Bulwark1Support9Sentinel4
- Shootcore level 30Damage dealt by all allied units is increased by 4%, maximum of 3 stacks. The effect's potency is progressively reduced by 1% each time a new stack is applied.Bulwark2Support11Sentinel6
- Budcore level 45Attack and max HP is increased by 4%.Bulwark2Support15Sentinel7
- Blossomcore level 60At the start of the battle, the 2 allied units with the highest attack have their attack increased by 3%. Does not stack.Bulwark3Support18Sentinel8
Affinity rewards
- ♥1
Affinity Key - Silent Echo - ♥2
Portrait Frame - Nightwatcher's Eyes - ♥3
Skin - Twilight Phantom - ♥4
Skin - Graven Mark - ♥4
Covenanted Partner - ♥5Portrait - Nightwatcher's Eyes
- ♥5
Covenant Projection
Changelog
No changes recorded since this wiki started tracking (game 2.8.4367).