Groza typically wears a white trench coat that carries the flames of battle, serving as the beacon for the team's advance.
Groza
A mature and composed elite Doll, she is undeniably the squad's core. Despite the squad members' diverse personalities, she seamlessly unites their strengths. With her presence, nothing will become a problem.
- Element:
- Physical
- Class:
- Bulwark
- Weapon type:
- AR
- Rarity:
- 4★
- Ammo:
- Medium Ammo
- Affiliation:
- Groza's Team
- Firearm:
- OTs-14
- Model:
- SST-05A2
- Max level:
- 60
- Voice:
- Jen Zhang (CN), Marina Inoue (JP), LEE DAEUN (KR)
| Stat | Lv 1 | Lv 60 |
|---|---|---|
| Attack | 62 | 539 |
| Defense | 68 | 553 |
| HP | 244 | 1981 |
| Mobility | 6 | |
| Stability | 12 |
Breakthroughs (5)
- Level cap 20 · +0 ATK, +0 DEF, +0 HP · 4 Stock Boost Bar T1, 1,000 Sardis Gold
- Level cap 30 · +20 ATK, +15 DEF, +53 HP · 2,000 Sardis Gold, 6 Stock Boost Bar T1, 8 Stock Boost Bar T2
- Level cap 40 · +25 ATK, +18 DEF, +65 HP · 8 Stock Boost Bar T3, 4,000 Sardis Gold, 16 Stock Boost Bar T2
- Level cap 50 · +29 ATK, +22 DEF, +77 HP · 12,000 Sardis Gold, 12 Stock Boost Bar T3, 5 Stock Boost Bar T4
- Level cap 60 · +34 ATK, +25 DEF, +90 HP ·
Skillsat V0
Fire CommandBasic Attack / Targetedrange 7 · single tileSelects one enemy target within 7 tiles, dealing Physical damage equal to 80% of attack to it.
Explosive BombardmentUltimate / AoE / Debuffcost 4range 7 · 3×3 areaSelect 1 tile within 7 tiles of the user to launch an attack, dealing AoE physical damage equal to 90% of attack to all enemy targets within a 3x3 area and applying Movement Down II for 1 turn.
Heavy SuppressionActive / Targeted / Debuffcost 1range 7 · single tileSelects 1 enemy target within 7 tiles, dealing physical damage equal to 130% of attack to them and applies Movement Down II for 1 turn.
Perfect CoverActive / Buff / Defensecooldown 2within 6 tilesApplies 2 stacks of Shelter and Defense Up II to all allied targets within 6 tiles for 2 turns. Gains 1 point of Confectance Index for each allied target within range. Increases the Counterattack count by 2 for the turn.
Timely MaintenancePassive / Buff / Counterattacksingle tileWhen an allied unit (excluding this unit) ends their action within 7 tiles, grants 1 point of Confectance Index and applies 1 stack of Shelter to both the allied unit and this unit. For each stack of Shelter, Groza’s damage increases by 5%. If an enemy within 6 tiles deals targeted damage to an allied unit, Groza retaliates with a Counterattack, dealing physical damage equal to 80% of attack to them, as well as 4 points of stability damage. This can be triggered at most once per turn.
Neural Helix14 nodes · 8 key slots
- 6 attribute nodes, 8 keys
Fixed Keynode 3Multidimensional AssessmentIf a Stability Break occurs, applies Defense Down I and Attack Down I, lasting for 1 turn.
Fixed Keynode 4Controlled AdvanceWhen using Perfect Cover, additionally applies Attack Up I for 1 turn.
Fixed Keynode 7Adaptive StrategyWhen self HP is below 30%, increase healing received by 50%.
Fixed Keynode 8Firepower SuperiorityIf Heavy Suppression causes the enemy target to enter Stability Break, applies Taunt to them for 1 turn.
Fixed Keynode 11Sustainable OperationsWhen the user is under the effects of Shelter, reduces AoE damage taken by 20%.
Fixed Keynode 12Principles of EvasionDuring Stability Break, restore 20% self max HP, 5 points of stability index, and cleanse 4 debuffs from self. Triggers only once per battle.
Common Keynode 13Sustained EnduranceWhen Shelter is active, immune to displacement for 1 time. Has a cooldown of 1 turn.
Peak Keynode 14Absolute Defense's EssenceWhen using the active skill Perfect Cover, gains Absolute Defense.
Affinity Key?
An Affinity Key which grants the corresponding skill when equipped. Provides additional bonuses when equipped by Groza.
- Attack Boost +3%?
- HP Boost +3%?
- Defense Boost +3%?
FortificationV1 to V6, one per duplicate
- V130 archivesHeavy Suppressionskill level 2
Change: If Stability Break is dealt, the user gains 1 point of Confectance Index and recovers 4 points of stability index.
Full text: Selects 1 enemy target within 7 tiles, dealing physical damage equal to 130% of attack, and applies Movement Down II to them for 1 turn. If this causes the enemy to enter Stability Break, gains 1 point of Confectance Index and recovers 4 points of stability.
- V230 archivesPerfect Coverskill level 2
Change: Restores 5 points of stability index.
Full text: Restores 5 points of stability index. Applies 2 stacks of Shelter and Defense Up II to all allied targets within 6 tiles for 2 turns. Gains 1 point of Confectance Index for each allied target within range. Increases the Counterattack count by 2 for the turn.
- V330 archivesExplosive Bombardmentskill level 2
Change: Damage multiplier increased by 10%.
Full text: Select 1 tile within 7 tiles of the user to launch an attack, dealing AoE physical damage equal to 100% of attack to all enemy targets within a 3x3 area and applying Movement Down II for 1 turn.
- V430 archivesTimely Maintenanceskill level 2
Change: At the end of the action, applies Attack Down I to the enemy with the highest attack within 7 tiles for 1 turn.
Full text: When an allied unit (excluding this unit) ends their action within 7 tiles, gains 1 point of Confectance Index and applies 1 stack of Shelter to both the allied unit and this unit. For each stack of Shelter, Groza's damage increases by 5%. If an enemy within 6 tiles deals targeted damage to an allied unit, Groza launches a Counterattack, dealing physical damage equal to 80% of attack, as well as 4 points of stability damage to them. This can be triggered at most once per turn. At the end of the action, applies Attack Down I to the enemy with the highest attack within 7 tiles for 1 turn.
- V530 archivesExplosive Bombardmentskill level 3
Change: Extends the duration of Movement Down II by 1 turn.
Full text: Select 1 tile within 7 tiles of the user to launch an attack, dealing AoE physical damage equal to 100% of attack to all enemy targets within a 3x3 area and applying Movement Down II for 2 turns.
- V630 archivesTimely Maintenanceskill level 3
Change: When possessing Shelter, reduce stability damage taken by 1 point.
Full text: When an allied unit (excluding Groza) ends their action within 7 tiles, Groza gains 1 point of Confectance Index and applies 1 stack of Shelter to both the allied unit and Groza. When Groza is under the effects of Shelter, reduces stability damage taken by 1 point. For each stack accumulated, Groza's damage increases by 5%. If an enemy within 6 tiles deals targeted damage to an allied unit, Groza launches a Counterattack, dealing Physical damage equal to 80% of attack to them, as well as 4 points of stability damage. This can be triggered at most once per turn. At the end of the action, applies Attack Down I to the enemy with the highest attack within 7 tiles for 1 turn.
RemoldingBulwark Core - Groza · 6 imagoforms?
- Embryofrom the startDefense for all allied units with Shelter is increased by 5%. Does not stack.Bulwark5Support2
- Seedlingcore level 10Physical and phase damage taken is reduced by 5%.Bulwark8Support3
- Sproutcore level 20Physical damage dealt is increased by 5%.Bulwark9Support4Sentinel1
- Shootcore level 30When not protected by cover, damage taken is reduced by 5%.Bulwark11Support6Sentinel2
- Budcore level 45Max HP is increased by 8%.Bulwark15Support7Sentinel2
- Blossomcore level 60When stability is greater than 0, damage taken by allied units (not including this unit) is reduced by 2%. This effect can stack up to 3 times.Bulwark18Support8Sentinel3
Affinity rewards
- ♥1
Affinity Key - Midnight Reflection - ♥2
Portrait Frame - Teabreak Time - ♥3
Skin - White Night's Glint - ♥4
Skin - Custom Culinary Connoisseur - ♥4
Trustworthy Gourmet - ♥5
Covenant Projection - ♥5Portrait - Teatime
Changelog
No changes recorded since this wiki started tracking (game 2.8.4367).