This is Papasha's usual outfit. The medal on her chest will shine forever, as a symbol of her deep-seated wish to protect her friends.
A warm-hearted Doll who doesn't know how to say "no", she has become a versatile helper through self-study in order to better handle any request. She is willing to give everything to protect everyone. When you encounter difficulties, feel free to rely on her—no matter what it is, Papasha will make it happen!
- Element:
- Physical
- Class:
- Sentinel
- Weapon type:
- SMG
- Rarity:
- 5★
- Ammo:
- Light Ammo
- Affiliation:
- POL-03 Security Management Department
- Firearm:
- PPSh-41
- Model:
- SSD-62G
- Max level:
- 60
- Voice:
- Pan DanNi (CN), Sumire Uesaka (JP), KWON DAYE (KR)
| Stat | Lv 1 | Lv 60 |
|---|---|---|
| Attack | 92 | 802 |
| Defense | 65 | 528 |
| HP | 233 | 1893 |
| Mobility | 5 | |
| Stability | 9 |
Breakthroughs (5)
- Level cap 20 · +0 ATK, +0 DEF, +0 HP · 1,000 Sardis Gold, 4 Stock Boost Bar T1
- Level cap 30 · +30 ATK, +14 DEF, +51 HP · 8 Stock Boost Bar T2, 2,000 Sardis Gold, 6 Stock Boost Bar T1
- Level cap 40 · +37 ATK, +17 DEF, +62 HP · 16 Stock Boost Bar T2, 8 Stock Boost Bar T3, 4,000 Sardis Gold
- Level cap 50 · +44 ATK, +21 DEF, +74 HP · 12,000 Sardis Gold, 12 Stock Boost Bar T3, 5 Stock Boost Bar T4
- Level cap 60 · +51 ATK, +24 DEF, +86 HP ·
Skillsat V0
Warning ShotBasic Attack / Targetedrange 6 · single tileSelects 1 enemy target within 6 tiles, dealing Physical damage equal to 60% of attack to them.
Heart of ProtectionUltimate / Targeted / Buffcooldown 2range 6 · single tileSelects 1 enemy target within 6 tiles, dealing Physical damage equal to 150% of attack. The City Warden gains Tenacity to Withstand for 2 turns. Before the attack, for each buff the user has, the City Warden gains 1 random attack buff, up to a maximum of 2 buffs, lasting for 2 turns.
Honor GuardActive / AoE / Buffcost 2range 6 · within 1 tilesSelects 1 enemy target within 6 tiles, dealing AoE Physical damage equal to 80% of attack to the target and all enemy targets within 1 tile. If the selected target's stability index remains greater than 0 after the attack, the City Warden gains Courage to Endure for 3 turns.
Joint BreakthroughActive / Targeted / Cleansecost 4range 6Selects 1 tile within 6 tiles, cleansing 2 debuffs from the user, as well as all control, Command Prohibition effects, and the Frigid effect from the City Warden. The City Warden moves to the selected tile and attacks the closest enemy to Papasha, dealing Physical damage equal to 150% of attack. This attack has an additional 50% damage boost against Large Targets. After using this skill, the City Warden will not move independently for the remainder of the turn. This skill cannot be used if the City Warden is undergoing Self-Repair.
United GuardsPassive / Summonsingle tileAt the start of the battle, summons a City Warden near the user. After either the user or the City Warden attacks, the user gains 1 point of Confectance Index. When the user lands a critical hit, the City Warden's next attack receives a 20% critical rate boost. Similarly, when the City Warden lands a critical hit, the user's next attack gains a 20% critical rate boost.
Signature weapon
- C1–C6Targeted damage dealt by the City Warden is increased by 15% / 18% / 21% / 24% / 27% / 30%. After the unit or an allied unit launches a Support Attack, the critical rate of its next active attack is increased by 10%, up to a maximum of 30%.
Neural Helix14 nodes · 8 key slots
- 6 attribute nodes, 8 keys
Fixed Keynode 3Glory With UsWhen using the active skill Honor Guard to attack a Large Target, increases damage dealt by 20%. The stability damage of the City Warden's active skill Counter Terrorism Support is increased by 2 points.
Fixed Keynode 4Vow to DefendWhen the City Warden is undergoing Self-Repair, Papasha's damage dealt is increased by 20%.
Fixed Keynode 7Unwavering ConvictionThe City Warden is unable to move independently, but its attack is increased by 10%.
Fixed Keynode 8Final AssaultWhen the active skill Joint Breakthrough deals damage, if there are no enemy units within 3 tiles around the City Warden, damage dealt is increased by 10%.
Fixed Keynode 11I'll Learn ItAt the start of the turn, if Papasha has less than or equal to 1 buff that can be cleansed, she gains 1 random buff that can be cleansed for 1 turn.
Fixed Keynode 12Strength in UnityAt the start of the turn, the unit with the lower attack between the user and the City Warden gains Accolade's Brilliance for 1 turn.
Common Keynode 13Brilliant MedalIncreases damage dealt by allied units' support skills (excluding self) by 10%. Can trigger at most once per turn.
Peak Keynode 14Unbreakable WallsDamage dealt by the City Warden is increased by 50%. When the City Warden is on the battlefield, damage dealt by all allied physical summons is increased by 30%. At the end of the action, gains Damage Reduction III for 1 turn. Confectance cost of the active skill Joint Breakthrough is reduced by 3 points. When the skill is cast, the City Warden gains 2 stacks of Steelforged.
Affinity Key?
An Affinity Key which grants the corresponding skill when equipped. Provides additional bonuses when equipped by Papasha.
- Attack Boost +3%?
- HP Boost +3%?
- Defense Boost +3%?
FortificationV1 to V6, one per duplicate
- V130 archivesHonor Guardskill level 2
Change: The duration of the City Warden's Self-Repair is reduced by 1 turn. After the user is healed, the City Warden restores HP equal to 20% of its max HP. The stability requirement for the target has been removed. The effects of Courage to Endure is enhanced: Ignores 30% of defense when attacking Large Targets.
Full text: Selects 1 enemy target within 6 tiles, dealing AoE Physical damage equal to 80% of attack to the target and all enemy targets within 1 tile. The City Warden gains Courage to Endure for 3 turns.
- V230 archivesJoint Breakthroughskill level 2
Change: The casting range is expanded to the entire battlefield, and this attack is guaranteed to deal a critical hit. At the end of the turn, the City Warden launches 1 more instances of Counter Terrorism Support on the nearest enemy target.
Full text: Selects any empty tile on the battlefield, cleanses 2 debuffs from self, and any Control, Command Prohibition, or Frigid effects from the City Warden. The City Warden moves to the selected tile and attacks the closest enemy to Papasha, dealing Physical damage equal to 150% of attack. This attack is guaranteed to crit, and has an additional 50% damage boost against large targets. After using this skill, the City Warden will not move independently and will target the nearest enemy unit with Counter Terrorism Support once at the end of the turn. This skill cannot be used if the City Warden is undergoing Self-Repair.
- V330 archivesUnited Guardsskill level 2
Change: When the City Warden is summoned, its critical rate is increased by 30%, and critical damage by 20%. At the start of the battle, the user gains 3 stacks of Power of Unity. At the end of the action, the user gains 1 stack of Power of Unity.
Full text: At the start of the battle, summons a City Warden near the user, increasing its critical rate by 30% and critical damage by 20%. At the start of the battle, the user gains 3 stacks of Power of Unity. At the end of the action, the user gains 1 stack of Power of Unity. After either the user or the City Warden attacks, the user gains 1 point of Confectance Index. When the user lands a critical hit, the City Warden's next attack receives a 20% critical rate boost. Similarly, when the City Warden lands a critical hit, the user's next attack gains a 20% critical rate boost.
- V430 archivesHeart of Protectionskill level 2
Change: The effects of Tenacity to Withstand are enhanced: Increases the damage taken by the target up to 80%. The potency of random attack buffs is amplified, and the maximum number of attack buffs gained is increased to 3 buffs. For every more than 1 stack of Power of Unity, it counts as 1 independent buff.
Full text: Selects 1 enemy target within 6 tiles, dealing Physical damage equal to 150% of attack. The City Warden gains Tenacity to Withstand for 2 turns. Before the attack, for each buff the user has, the City Warden gains 1 random attack buff. For every more than 1 stack of Power of Unity, it counts as 1 independent buff, up to a maximum of 3 buffs, lasting for 2 turns.
- V530 archivesUnited Guardsskill level 3
Change: The City Warden gains Security Monitoring.
Full text: At the start of the battle, summons a City Warden near the user, increasing its critical rate by 30%, critical damage by 20%, and gains Security Monitoring. At the start of the battle, the user gains 3 stacks of Power of Unity. At the end of the action, the user gains 1 stack of Power of Unity. After either the user or the City Warden attacks, the user gains 1 point of Confectance Index. When the user lands a critical hit, the City Warden's next attack receives a 20% critical rate boost. Similarly, when the City Warden lands a critical hit, the user's next attack gains a 20% critical rate boost.
- V630 archivesHeart of Protectionskill level 3
Change: The City Warden gains Tenacity to Withstand permanently at the start of the battle. Heart of Protection now applies Resolve to Defend for 2 turns.
Full text: Selects 1 enemy target within 6 tiles, dealing Physical damage equal to 150% of attack. The City Warden gains Resolve to Defend for 2 turns. At the start of the battle, gains Tenacity to Withstand permanently. Before the attack, for each buff the user has, the City Warden gains 1 random attack buff. For every more than 1 stack of Power of Unity, it counts as 1 independent buff, up to a maximum of 3 buffs, lasting for 2 turns.
RemoldingSentinel Core - Papasha · 6 imagoforms?
- Embryofrom the startDamage dealt by this unit's Physical Summons is increased by 8%.Vanguard2Sentinel4
- Seedlingcore level 10Physical and phase damage taken is reduced by 5%.Bulwark1Vanguard3Sentinel6
- Sproutcore level 20Physical damage dealt is increased by 5%.Bulwark2Vanguard5Sentinel7
- Shootcore level 30Damage dealt to enemy targets in Stability Break is increased by 10%.Bulwark3Vanguard6Sentinel9
- Budcore level 45Attack is increased by 8%.Bulwark4Vanguard6Sentinel13
- Blossomcore level 60Damage dealt by attacks that only hit 1 enemy unit is increased by 12%.Bulwark5Vanguard9Sentinel15
Affinity rewards
- ♥1
Affinity Key - Unbreakable Faith - ♥2
Portrait Frame - Endless Learning - ♥3
Skin - Earnest Defense - ♥4
Versatile Helper - ♥4
Skin - Citizens' Gratitude - ♥5
Portrait - Endless Learning - ♥5
Covenant Projection
Changelog
No changes recorded since this wiki started tracking (game 2.8.4367).