Sabrina's outfit: Black pepper and ketchup... Hmm, not referring to the colors of her clothes, but rather the ingredients for a certain kind of pasta.
A Doll passionate about culinary research and enjoying food, the kitchen is her new battlefield. Loves sharing her cooking process, though aroma may have boundaries, her smile spreads through the network, infecting every viewer.
- Element:
- Hydro
- Class:
- Bulwark
- Weapon type:
- SG
- Rarity:
- 5★
- Ammo:
- Shotgun Ammo
- Affiliation:
- Elmo - Combined Echelon
- Firearm:
- Sportivo Calibro 12
- Model:
- SSD-62D
- Max level:
- 60
- Voice:
- Ruan CongQing (CN), Miyuki Kobori (JP), LEE DASEUL (KR)
| Stat | Lv 1 | Lv 60 |
|---|---|---|
| Attack | 70 | 609 |
| Defense | 79 | 642 |
| HP | 277 | 2249 |
| Mobility | 6 | |
| Stability | 12 |
Breakthroughs (5)
- Level cap 20 · +0 ATK, +0 DEF, +0 HP · 1,000 Sardis Gold, 4 Stock Boost Bar T1
- Level cap 30 · +23 ATK, +17 DEF, +60 HP · 6 Stock Boost Bar T1, 8 Stock Boost Bar T2, 2,000 Sardis Gold
- Level cap 40 · +28 ATK, +21 DEF, +74 HP · 4,000 Sardis Gold, 16 Stock Boost Bar T2, 8 Stock Boost Bar T3
- Level cap 50 · +33 ATK, +25 DEF, +88 HP · 12 Stock Boost Bar T3, 5 Stock Boost Bar T4, 12,000 Sardis Gold
- Level cap 60 · +38 ATK, +29 DEF, +101 HP ·
Skillsat V0
My TreatBasic Attack / Targetedrange 6 · single tileSelects one enemy target within 6 tiles and deals Physical damage equal to 80% of attack to it.
Gourmet SpiritUltimate / Buff / Defense / Counterattackcost 5Apply 2 stacks of Shelter to all allied targets and gain Feeling Full for 3 turns. While having Feeling Full, if an enemy target within range deals targeted damage to an allied unit, use Counterattack against it, dealing physical damage equal to 80% of attack and 4 points of stability damage. This can be triggered up to 3 times per turn.
Delicious FeastActive / AoE / Debuff / Stability Regencost 2range 6 · within 2 tilesSelects 1 enemy target within 6 tiles to attack, dealing AoE Hydro damage equal to 80% of attack to them and all enemy targets within 2 tiles, applying Movement Down II for 2 turns. Recovers 2 points of stability for each target hit.
Meal PreparationActive / AoE / Debuff / Cover Destructioncooldown 2range 1 · 15 tiles aheadSelects 1 direction and deals AoE Hydro damage equal to 70% of attack to all enemy targets within a 3x6 area in the selected direction, and applies Movement Down II for 2 turns. Destroys any destructible Cover outside a 3x3 area around self.
Flexible ModificationPassive / Buffrange 7 · single tileBefore an allied unit is attacked, if they are within 7 tiles of Sabrina, applies 1 stack of Shelter to the ally. This can be triggered up to 4 times per turn. Sabrina gains 1 point of Confectance Index for each instance of damage she deals. After using a skill to attack, she generates Tideway within the area. If Hydro tiles are already present in the area, a tile reaction is triggered, removing the tile and dealing fixed damage equal to 20% of attack to the enemy target on the tile.
Signature weapon
- C1–C4During Stability Break, whenever stability is recovered, additionally restores 2 points of stability index. If stability index is above 10 points, increases damage dealt by 20% / 25% / 30% / 35%. At the end of the action, applies Attack Down I to the enemy target with the highest attack within 6 / 7 / 8 / 9 tiles for 1 turn.
- C5During Stability Break, whenever stability is recovered, additionally restores 2 points of stability index. If stability index is above 8 points, increases damage dealt by 40%. At the end of the action, applies Attack Down II to the enemy target with the highest attack within 10 tiles for 1 turn.
- C6During Stability Break, whenever stability is recovered, additionally restores 2 points of stability index. If stability index is above 6 points, increases damage dealt by 40%. At the end of the action, applies Attack Down II to 2 enemy targets with the highest attack within 10 tiles for 1 turn.
Neural Helix14 nodes · 8 key slots
- 6 attribute nodes, 8 keys
Fixed Keynode 3Eating is a BlessingWhen under attack, defense is increased by 20%.
Fixed Keynode 4Delicious SharingAt the start of the battle, gains 3 points of Confectance Index.
Fixed Keynode 7Let Everything SimmerWhile on Hydro tiles, defense is increased by 30%, gaining immunity to displacement effects from enemy units and all abnormal Hydro terrain effects.
Fixed Keynode 8Eat Well, Sleep WellWhen Confectance Index is not full, recovers 2 points of stability index for each point of Confectance Index gained.
Fixed Keynode 11Calorie OverloadThe effective range of Delicious Feast changes to 1 tile, the skill targets tiles instead of units and pulls all enemies 1 tile toward the center. Damage dealt increases to 100% of attack.
Fixed Keynode 12Weird-Tasting Health RecipeThe active skill Meal Preparation is modified to affect 5 tiles around self, and no longer applies Movement Down II. It now applies Taunt to up to 2 targets for 1 turn. The cooldown is increased to 3 turns.
Common Keynode 13Hot Oil ProtectionWhen dealing targeted damage, applies Movement Down II to the target for 1 turn.
Peak Keynode 14Recipe of LegendDamage dealt by Counterattack is changed to Hydro damage. If this triggers any Hydro tile effect, it no longer removes the tile effect. Every time Counterattack is performed, damage taken of Sabrina is reduced by 5%, stacking up to 30%, lasting for 2 turns.
Affinity Key?
An Affinity Key which grants the corresponding skill when equipped. Provides additional bonuses when equipped by Sabrina.
- Attack Boost +3%?
- HP Boost +3%?
- Defense Boost +3%?
FortificationV1 to V6, one per duplicate
- V130 archivesFlexible Modificationskill level 2
Change: Increase the number of times Shelter can be applied by 2.
Full text: Before an allied unit is attacked, if they are within 7 tiles of Sabrina, applies 1 stack of Shelter to the ally. This can be triggered up to 6 times per turn. Sabrina gains 1 point of Confectance Index for each instance of damage she deals. After using a skill to attack, she generates Tideway within the area. If Hydro tiles are already present in the area, a tile reaction is triggered, removing the tile and dealing fixed damage equal to 20% of attack to the enemy target on the tile.
- V230 archivesMeal Preparationskill level 2
Change: Damage multiplier increased by 10%.
Full text: Selects 1 direction and deals AoE Hydro damage equal to 80% of attack to all enemy targets within a 3x6 area in the selected direction, and applies Movement Down II for 2 turns. Destroys any destructible Cover outside a 3x3 area around self.
- V330 archivesDelicious Feastskill level 2
Change: If only 1 target is hit, restores 6 points of stability index.
Full text: Selects 1 enemy target within 6 tiles to attack, dealing AoE Hydro damage equal to 80% of attack to them and all enemy targets within 2 tiles, applying Movement Down II for 2 turns. Recovers 2 points of stability for each target hit. If only 1 target is hit, recovers 6 points of stability.
- V430 archivesGourmet Spiritskill level 2
Change: Increase attack of Feeling Full by 10%. Increase stability damage of Counterattack by 2 points.
Full text: Apply 2 stacks of Shelter to all allied targets, and gain Feeling Full for 3 turns. While having Feeling Full, if an enemy target within range deals targeted damage to an allied unit, use Counterattack against it, dealing physical damage equal to 80% of attack and 6 points of stability damage. This can be triggered up to 3 times per turn.
- V530 archivesGourmet Spiritskill level 3
Change: No longer consumes Confectance Index, gain Extra Command once.
Full text: Apply 2 stacks of Shelter to all allied targets, and gain Feeling Full for 3 turns. Gain Extra Command once. While having Feeling Full, if an enemy target within range deals targeted damage to an allied unit, use Counterattack against it, dealing physical damage equal to 80% of attack and 6 points of stability damage. This can be triggered up to 3 times per turn.
- V630 archivesFlexible Modificationskill level 3
Change: When Confectance is full, additionally consume 4 points of Confectance Index to increase skill damage by 30%.
Full text: Before an allied unit is attacked, if they are within 7 tiles of Sabrina, applies 1 stack of Shelter to the ally. This can be triggered up to 6 times per turn. Sabrina gains 1 point of Confectance Index for each instance of damage she deals. When her Confectance Index is full, Sabrina consumes 4 points of Confectance Index to increase her skill damage by 30%. After using a skill to attack, she generates Tideway within the area. If Hydro tiles are already present in the area, a tile reaction is triggered, removing the tile and dealing fixed damage equal to 20% of attack to the enemy target on the tile.
RemoldingBulwark Core - Sabrina · 6 imagoforms?
- Embryofrom the startWhen attacked by enemy units with Hydro debuffs, damage taken is reduced by 5%.Bulwark4Support2
- Seedlingcore level 10Physical and phase damage taken is reduced by 5%.Bulwark6Support3Sentinel1
- Sproutcore level 20Hydro damage dealt is increased by 5%.Bulwark7Support5Sentinel2
- Shootcore level 30When not protected by cover, damage taken is reduced by 5%.Bulwark9Support6Sentinel3
- Budcore level 45Defense is increased by 8%.Bulwark13Support6Sentinel4
- Blossomcore level 60When stability is greater than 0, damage taken by allied units (not including this unit) is reduced by 2%. This effect can stack up to 3 times.Bulwark15Support9Sentinel5
Affinity rewards
- ♥1
Affinity Key - Dessert Time - ♥2
Portrait Frame - Delicious Venture - ♥3
Skin - Chef Aid - ♥4
Delicacy Seeker - ♥4
Skin - Gourmet's Generosity - ♥5
Portrait - Delicious Venture - ♥5
Covenant Projection
Changelog
No changes recorded since this wiki started tracking (game 2.8.4367).