Often seen equipped with gloves, a hat, and a backpack, Colphne is always ready for a rescue mission!
Colphne
Although she often appears cheerful and enthusiastic, her face can sometimes take on a completely different, cold expression. The syringe in her hand—is it meant to save lives, or take them?
- Element:
- Hydro
- Class:
- Support
- Weapon type:
- HG
- Rarity:
- 4★
- Ammo:
- Light Ammo
- Affiliation:
- Groza's Team
- Firearm:
- .380 Curva
- Model:
- SSD-62D
- Max level:
- 60
- Voice:
- Shi Haku (CN), Naomi Ohzora (JP), SUNG YEWON (KR)
| Stat | Lv 1 | Lv 60 |
|---|---|---|
| Attack | 59 | 515 |
| Defense | 62 | 503 |
| HP | 220 | 1787 |
| Mobility | 7 | |
| Stability | 10 |
Breakthroughs (5)
- Level cap 20 · +0 ATK, +0 DEF, +0 HP · 4 Stock Boost Bar T1, 1,000 Sardis Gold
- Level cap 30 · +19 ATK, +13 DEF, +48 HP · 6 Stock Boost Bar T1, 8 Stock Boost Bar T2, 2,000 Sardis Gold
- Level cap 40 · +24 ATK, +16 DEF, +59 HP · 16 Stock Boost Bar T2, 8 Stock Boost Bar T3, 4,000 Sardis Gold
- Level cap 50 · +28 ATK, +20 DEF, +70 HP · 12,000 Sardis Gold, 12 Stock Boost Bar T3, 5 Stock Boost Bar T4
- Level cap 60 · +33 ATK, +23 DEF, +81 HP ·
Skillsat V0
Quick ReactionBasic Attack / Targetedrange 6 · single tileSelects one enemy target within 6 tiles and deals Physical damage equal to 80% of attack to it.
Emergency TreatmentUltimate / Healing / Stability Regen / Cleansecost 2range 8 · single tileSelects 1 allied target within 8 tiles, restoring their HP equal to 140% of attack and 4 points of stability, cleansing 2 debuffs from them, and removing Taunt and Fear effects.
Crisis AidActive / Healing / Buffrange 6 · single tileSelects 1 allied target within 6 tiles, restoring their HP equal to 100% of attack and applies Continuous Healing II and Constant Stability Regen I to them for 1 turn. Gains 1 point of Confectance Index.
Battlefield GlowActive / Targeted / Healingcooldown 1range 6 · single tileSelects 1 enemy target within 6 tiles, dealing Hydro damage equal to 130% of attack and restores HP equal to 100% of attack to the allied target with the lowest HP.
Medical ContingencyPassive / Support / Stability Regencooldown 2single tileWhen an enemy unit within range receives targeted damage from an allied unit, prioritizes performing 1 instance of Support Action, dealing Physical damage equal to 80% of attack and 3 points of stability damage to them, and applies Attack Up I to the allied unit for 2 turns. Gains 1 point of Confectance Index. This can be triggered once per turn. When applying an active heal to an allied unit, if the target is in Stability Break, additionally restores 2 points of stability index. Cooldown: 2 turns.
Neural Helix14 nodes · 8 key slots
- 6 attribute nodes, 8 keys
Fixed Keynode 3Doctor's OrdersThe active skill Crisis Aid applies Defense Up I and Shelter to the target for 1 turn.
Fixed Keynode 4Quick SurgeryIf an allied target enters Stability Break after being attacked, gain Movement Up II for 1 turn for self.
Fixed Keynode 7Emergency ExpressThe effects of the active skill Battlefield Glow is enhanced. It also recovers HP to allied targets within 3 tiles.
Fixed Keynode 8Combat MedicWhen the HP of the user is above 80%, increases their attack by 10%.
Fixed Keynode 11Recovery at RestRandomly cleanse 1 debuff from the target after healing.
Fixed Keynode 12Fast RecoveryWhen using active heals on targets below 50% HP, increases the healing effect by 20%.
Common Keynode 13Fabricated LifeBefore using a single target active heal, cleanses 1 random debuff from the target.
Peak Keynode 14Emotional Counselling ExpertWhen Colphne performing Support Action, the allied unit performing targeted attack recovers HP equal to 50% of attack and 1 point of stability.
Affinity Key?
An Affinity Key which grants the corresponding skill when equipped. Provides additional bonuses when equipped by Colphne.
- Attack Boost +3%?
- HP Boost +3%?
- Defense Boost +3%?
FortificationV1 to V6, one per duplicate
- V130 archivesCrisis Aidskill level 2
Change: If the target's HP is fully restored after healing, randomly grant it 1 buff for 2 turns.
Full text: Selects 1 allied target within 6 tiles, restoring their HP equal to 100% of attack and applies Continuous Healing II and Constant Stability Regen I to them for 1 turn. If this fully restores the target's HP, applies 1 random buff to them for 2 turns. Gains 1 point of Confectance Index.
- V230 archivesBattlefield Glowskill level 2
Change: Gains 1 extra Support Action this turn.
Full text: Selects 1 enemy target within 6 tiles, dealing Hydro damage equal to 130% of attack. Additionally, restores HP equal to 100% of attack to the allied unit with the lowest HP. Gains 1 additional use of Support Action this turn.
- V330 archivesMedical Contingencyskill level 2
Change: Stability index recovery increases by 2 points.
Full text: When an enemy unit within range receives targeted damage from an allied unit, prioritizes performing 1 instance of Support Action, dealing Physical damage equal to 80% of attack and 3 points of stability damage to them, and applies Attack Up I to the allied unit for 2 turns. Gains 1 point of Confectance Index. This can be triggered once per turn. When applying an active heal to an allied unit, if the target is in Stability Break, additionally restores 4 points of stability index. Cooldown: 2 turns.
- V430 archivesEmergency Treatmentskill level 2
Change: Healing multiplier is increased by 10%.
Full text: Selects 1 allied target within 8 tiles, restoring HP equal to 150% of attack and 4 points of stability, cleansing 2 debuffs, alongside removing Taunt and Fear effects.
- V530 archivesMedical Contingencyskill level 3
Change: Cooldown reduced by 1 turn.
Full text: When an enemy unit within range receives targeted damage from an allied unit, prioritizes performing 1 instance of Support Action, dealing Physical damage equal to 80% of attack and 3 points of stability damage to them, and applies Attack Up I to the allied unit for 2 turns. Gains 1 point of Confectance Index. This can be triggered once per turn. When applying an active heal to an allied unit, if the target is in Stability Break, additionally restores 4 points of stability index. Cooldown: 1 turn.
- V630 archivesEmergency Treatmentskill level 3
Change: Increases Stability Index Recovery by 1 point.
Full text: Selects 1 allied target within 8 tiles, restoring HP equal to 150% of attack and 5 points of stability, cleansing 2 debuffs alongside removing Taunt and Fear effects.
RemoldingSupport Core - Colphne · 6 imagoforms?
- Embryofrom the startHealing effects received by allies with 50% or lower HP is increased by 8%. Does not stack.Bulwark2Support5
- Seedlingcore level 10Physical and phase damage taken is reduced by 5%.Bulwark3Support8
- Sproutcore level 20Hydro damage dealt is increased by 5%.Bulwark4Support9Sentinel1
- Shootcore level 30Damage dealt by all allied units is increased by 4%, maximum of 3 stacks. The effect's potency is progressively reduced by 1% each time a new stack is applied.Bulwark6Support11Sentinel2
- Budcore level 45Attack and max HP is increased by 4%.Bulwark7Support15Sentinel2
- Blossomcore level 60This unit's healing effects are increased by 12%.Bulwark8Support18Sentinel3
Affinity rewards
- ♥1
Affinity Key - Healing Treatment - ♥2
Portrait Frame - Alabaster Protection - ♥3
Skin - Candy Rescue - ♥4
Ribbon Mummy - ♥4
Skin - Medical Camouflage - ♥5
Portrait - Alabaster Protection - ♥5
Covenant Projection
Changelog
No changes recorded since this wiki started tracking (game 2.8.4367).