Sweetheart Rescue
HydroSupportHG
Colphne
★★★★
Sweetheart Rescue

Colphne

Although she often appears cheerful and enthusiastic, her face can sometimes take on a completely different, cold expression. The syringe in her hand—is it meant to save lives, or take them?

Element:
Hydro
Class:
Support
Weapon type:
HG
Rarity:
4★
Ammo:
Light Ammo
Affiliation:
Groza's Team
Firearm:
.380 Curva
Model:
SSD-62D
Max level:
60
Voice:
Shi Haku (CN), Naomi Ohzora (JP), SUNG YEWON (KR)
StatLv 1Lv 60
Attack59515
Defense62503
HP2201787
Mobility7
Stability10
Breakthroughs (5)
  • Level cap 20 · +0 ATK, +0 DEF, +0 HP · 4 Stock Boost Bar T1, 1,000 Sardis Gold
  • Level cap 30 · +19 ATK, +13 DEF, +48 HP · 6 Stock Boost Bar T1, 8 Stock Boost Bar T2, 2,000 Sardis Gold
  • Level cap 40 · +24 ATK, +16 DEF, +59 HP · 16 Stock Boost Bar T2, 8 Stock Boost Bar T3, 4,000 Sardis Gold
  • Level cap 50 · +28 ATK, +20 DEF, +70 HP · 12,000 Sardis Gold, 12 Stock Boost Bar T3, 5 Stock Boost Bar T4
  • Level cap 60 · +33 ATK, +23 DEF, +81 HP ·

Skillsat V0

  • Quick ReactionBasic Attack / Targeted
    range 6 · single tile

    Selects one enemy target within 6 tiles and deals Physical damage equal to 80% of attack to it.

  • Emergency TreatmentUltimate / Healing / Stability Regen / Cleansecost 2
    range 8 · single tile

    Selects 1 allied target within 8 tiles, restoring their HP equal to 140% of attack and 4 points of stability, cleansing 2 debuffs from them, and removing Taunt and Fear effects.

  • Crisis AidActive / Healing / Buff
    range 6 · single tile

    Selects 1 allied target within 6 tiles, restoring their HP equal to 100% of attack and applies Continuous Healing II and Constant Stability Regen I to them for 1 turn. Gains 1 point of Confectance Index.

  • Battlefield GlowActive / Targeted / Healingcooldown 1
    range 6 · single tile

    Selects 1 enemy target within 6 tiles, dealing Hydro damage equal to 130% of attack and restores HP equal to 100% of attack to the allied target with the lowest HP.

  • Medical ContingencyPassive / Support / Stability Regencooldown 2
    single tile

    When an enemy unit within range receives targeted damage from an allied unit, prioritizes performing 1 instance of Support Action, dealing Physical damage equal to 80% of attack and 3 points of stability damage to them, and applies Attack Up I to the allied unit for 2 turns. Gains 1 point of Confectance Index. This can be triggered once per turn. When applying an active heal to an allied unit, if the target is in Stability Break, additionally restores 2 points of stability index. Cooldown: 2 turns.

Neural Helix14 nodes · 8 key slots

  1. 6 attribute nodes, 8 keys
  1. Fixed Keynode 3
    Doctor's Orders

    The active skill Crisis Aid applies Defense Up I and Shelter to the target for 1 turn.

  2. Fixed Keynode 4
    Quick Surgery

    If an allied target enters Stability Break after being attacked, gain Movement Up II for 1 turn for self.

  3. Fixed Keynode 7
    Emergency Express

    The effects of the active skill Battlefield Glow is enhanced. It also recovers HP to allied targets within 3 tiles.

  4. Fixed Keynode 8
    Combat Medic

    When the HP of the user is above 80%, increases their attack by 10%.

  5. Fixed Keynode 11
    Recovery at Rest

    Randomly cleanse 1 debuff from the target after healing.

  6. Fixed Keynode 12
    Fast Recovery

    When using active heals on targets below 50% HP, increases the healing effect by 20%.

  7. Common Keynode 13
    Fabricated Life

    Before using a single target active heal, cleanses 1 random debuff from the target.

  8. Peak Keynode 14
    Emotional Counselling Expert

    When Colphne performing Support Action, the allied unit performing targeted attack recovers HP equal to 50% of attack and 1 point of stability.

Affinity Key?

Healing Treatment

An Affinity Key which grants the corresponding skill when equipped. Provides additional bonuses when equipped by Colphne.

  • Attack Boost +3%?
  • HP Boost +3%?
  • Defense Boost +3%?

FortificationV1 to V6, one per duplicate

  1. V130 archives
    Crisis Aidskill level 2

    Change: If the target's HP is fully restored after healing, randomly grant it 1 buff for 2 turns.

    Full text: Selects 1 allied target within 6 tiles, restoring their HP equal to 100% of attack and applies Continuous Healing II and Constant Stability Regen I to them for 1 turn. If this fully restores the target's HP, applies 1 random buff to them for 2 turns. Gains 1 point of Confectance Index.

  2. V230 archives
    Battlefield Glowskill level 2

    Change: Gains 1 extra Support Action this turn.

    Full text: Selects 1 enemy target within 6 tiles, dealing Hydro damage equal to 130% of attack. Additionally, restores HP equal to 100% of attack to the allied unit with the lowest HP. Gains 1 additional use of Support Action this turn.

  3. V330 archives
    Medical Contingencyskill level 2

    Change: Stability index recovery increases by 2 points.

    Full text: When an enemy unit within range receives targeted damage from an allied unit, prioritizes performing 1 instance of Support Action, dealing Physical damage equal to 80% of attack and 3 points of stability damage to them, and applies Attack Up I to the allied unit for 2 turns. Gains 1 point of Confectance Index. This can be triggered once per turn. When applying an active heal to an allied unit, if the target is in Stability Break, additionally restores 4 points of stability index. Cooldown: 2 turns.

  4. V430 archives
    Emergency Treatmentskill level 2

    Change: Healing multiplier is increased by 10%.

    Full text: Selects 1 allied target within 8 tiles, restoring HP equal to 150% of attack and 4 points of stability, cleansing 2 debuffs, alongside removing Taunt and Fear effects.

  5. V530 archives
    Medical Contingencyskill level 3

    Change: Cooldown reduced by 1 turn.

    Full text: When an enemy unit within range receives targeted damage from an allied unit, prioritizes performing 1 instance of Support Action, dealing Physical damage equal to 80% of attack and 3 points of stability damage to them, and applies Attack Up I to the allied unit for 2 turns. Gains 1 point of Confectance Index. This can be triggered once per turn. When applying an active heal to an allied unit, if the target is in Stability Break, additionally restores 4 points of stability index. Cooldown: 1 turn.

  6. V630 archives
    Emergency Treatmentskill level 3

    Change: Increases Stability Index Recovery by 1 point.

    Full text: Selects 1 allied target within 8 tiles, restoring HP equal to 150% of attack and 5 points of stability, cleansing 2 debuffs alongside removing Taunt and Fear effects.

RemoldingSupport Core - Colphne · 6 imagoforms?

  1. Embryofrom the start
    Healing effects received by allies with 50% or lower HP is increased by 8%. Does not stack.
    Bulwark2Support5
  2. Seedlingcore level 10
    Physical and phase damage taken is reduced by 5%.
    Bulwark3Support8
  3. Sproutcore level 20
    Hydro damage dealt is increased by 5%.
    Bulwark4Support9Sentinel1
  4. Shootcore level 30
    Damage dealt by all allied units is increased by 4%, maximum of 3 stacks. The effect's potency is progressively reduced by 1% each time a new stack is applied.
    Bulwark6Support11Sentinel2
  5. Budcore level 45
    Attack and max HP is increased by 4%.
    Bulwark7Support15Sentinel2
  6. Blossomcore level 60
    This unit's healing effects are increased by 12%.
    Bulwark8Support18Sentinel3

Affinity rewards

  1. ♥1Affinity Key - Healing Treatment
  2. ♥2Portrait Frame - Alabaster Protection
  3. ♥3Skin - Candy Rescue
  4. ♥4Ribbon Mummy
  5. ♥4Skin - Medical Camouflage
  6. ♥5Portrait - Alabaster Protection
  7. ♥5Covenant Projection

Changelog

No changes recorded since this wiki started tracking (game 2.8.4367).